xine-lib 1.2.11
osd.h
Go to the documentation of this file.
1/*
2 * Copyright (C) 2000-2020 the xine project
3 *
4 * This file is part of xine, a free video player.
5 *
6 * xine is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * xine is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110, USA
19 *
20 * OSD stuff (text and graphic primitives)
21 */
22
23#ifndef HAVE_OSD_H
24#define HAVE_OSD_H
25
26#ifdef HAVE_ICONV
27# include <iconv.h>
28#endif
29
30#include <xine/video_overlay.h>
31
34typedef struct osd_font_s osd_font_t;
35typedef struct osd_ft2context_s osd_ft2context_t;
36
40
41 int width, height; /* work area dimentions */
42 uint8_t *area; /* work area */
43 int area_touched; /* work area was used for painting */
44 int display_x,display_y; /* where to display it in screen */
45
46 /* video output area within osd extent */
49
50 /* extent of reference coordinate system */
52
53 /* clipping box inside work area */
54 int x1, y1;
55 int x2, y2;
56
57 uint32_t color[OVL_PALETTE_SIZE]; /* color lookup table */
58 uint8_t trans[OVL_PALETTE_SIZE]; /* mixer key table */
59
60#ifdef HAVE_ICONV
61 iconv_t cd; /* iconv handle of encoding */
62 char *encoding; /* name of encoding */
63#endif
64
67
68
69 /* this holds an optional ARGB overlay, which
70 * is only be used by supported video_out modules.
71 * right now this is only vdpau */
73
74 int32_t handle;
75};
76
77/* this one is public */
78struct xine_osd_s {
80};
81
83
85
86 /*
87 * open a new osd object. this will allocated an empty (all zero) drawing
88 * area where graphic primitives may be used.
89 * It is ok to specify big width and height values. The render will keep
90 * track of the smallest changed area to not generate too big overlays.
91 * A default palette is initialized (i sugest keeping color 0 as transparent
92 * for the sake of simplicity)
93 */
94 osd_object_t* (*new_object) (osd_renderer_t *this_gen, int width, int height);
95
96 /*
97 * free osd object
98 */
99 void (*free_object) (osd_object_t *osd_to_close);
100
101
102 /*
103 * send the osd to be displayed at given pts (0=now)
104 * the object is not changed. there may be subsequent drawing on it.
105 */
106 int (*show) (osd_object_t *osd, int64_t vpts );
107
108 /*
109 * send event to hide osd at given pts (0=now)
110 * the object is not changed. there may be subsequent drawing on it.
111 */
112 int (*hide) (osd_object_t *osd, int64_t vpts );
113
114 /*
115 * draw point.
116 */
117 void (*point) (osd_object_t *osd, int x, int y, int color);
118
119 /*
120 * Bresenham line implementation on osd object
121 */
122 void (*line) (osd_object_t *osd,
123 int x1, int y1, int x2, int y2, int color );
124
125 /*
126 * filled rectangle
127 */
129 int x1, int y1, int x2, int y2, int color );
130
131 /*
132 * set palette (color and transparency)
133 *
134 * NOTE: both color and trans arrays must hold OVL_PALETTE_SIZE entries !
135 */
136 void (*set_palette) (osd_object_t *osd, const uint32_t *color, const uint8_t *trans );
137
138 /*
139 * set on existing text palette
140 * (-1 to set used specified palette)
141 *
142 * color_base specifies the first color index to use for this text
143 * palette. The OSD palette is then modified starting at this
144 * color index, up to the size of the text palette.
145 *
146 * Use OSD_TEXT1, OSD_TEXT2, ... for some preasssigned color indices.
147 */
148 void (*set_text_palette) (osd_object_t *osd, int palette_number,
149 int color_base );
150
151 /*
152 * get palette (color and transparency)
153 */
154 void (*get_palette) (osd_object_t *osd, uint32_t *color,
155 uint8_t *trans);
156
157 /*
158 * set position were overlay will be blended
159 */
160 void (*set_position) (osd_object_t *osd, int x, int y);
161
162 /*
163 * set the font of osd object
164 */
165
166 int (*set_font) (osd_object_t *osd, const char *fontname, int size);
167
168 /*
169 * set encoding of text
170 *
171 * NULL ... no conversion (iso-8859-1)
172 * "" ... locale encoding
173 */
174 int (*set_encoding) (osd_object_t *osd, const char *encoding);
175
176 /*
177 * render text in current encoding on x,y position
178 * no \n yet
179 *
180 * The text is assigned the colors starting at the index specified by
181 * color_base up to the size of the text palette.
182 *
183 * Use OSD_TEXT1, OSD_TEXT2, ... for some preasssigned color indices.
184 */
185 int (*render_text) (osd_object_t *osd, int x1, int y1,
186 const char *text, int color_base);
187
188 /*
189 * get width and height of how text will be renderized
190 */
191 int (*get_text_size) (osd_object_t *osd, const char *text,
192 int *width, int *height);
193
194 /*
195 * close osd rendering engine
196 * loaded fonts are unloaded
197 * osd objects are closed
198 */
199 void (*close) (osd_renderer_t *this_gen);
200
201 /*
202 * clear an osd object (empty drawing area)
203 */
204 void (*clear) (osd_object_t *osd );
205
206 /*
207 * paste a bitmap with optional palette mapping
208 */
209 void (*draw_bitmap) (osd_object_t *osd, const uint8_t *bitmap,
210 int x1, int y1, int width, int height,
211 const uint8_t *palette_map);
212
213 /*
214 * send the osd to be displayed (unscaled) at given pts (0=now)
215 * the object is not changed. there may be subsequent drawing on it.
216 * overlay is blended at output (screen) resolution.
217 */
218 int (*show_unscaled) (osd_object_t *osd, int64_t vpts );
219
220 /*
221 * see xine.h for defined XINE_OSD_CAP_ values.
222 */
223 uint32_t (*get_capabilities) (osd_object_t *osd);
224
225 /*
226 * define extent of reference coordinate system for video
227 * resolution independent osds. both sizes must be > 0 to
228 * take effect. otherwise, video resolution will be used.
229 */
230 void (*set_extent) (osd_object_t *osd, int extent_width, int extent_height);
231
232 /*
233 * set an argb buffer to be blended into video
234 * the buffer must exactly match the osd dimensions
235 * and stay valid while the osd is on screen. pass
236 * a NULL pointer to safely remove the buffer from
237 * the osd layer. only the dirty area will be
238 * updated on screen. for convinience the whole
239 * osd object will be considered dirty when setting
240 * a different buffer pointer.
241 * see also XINE_OSD_CAP_ARGB_LAYER
242 */
243 void (*set_argb_buffer) (osd_object_t *osd, uint32_t *argb_buffer,
244 int dirty_x, int dirty_y, int dirty_width, int dirty_height);
245
246 /*
247 * osd video window defines an area withing osd extent where the
248 * video shall be scaled to while an osd is displayed on screen.
249 * both width and height must be > 0 to take effect.
250 */
252 int window_x, int window_y, int window_width, int window_height);
253
254 /* private stuff */
255
256 pthread_mutex_t osd_mutex;
258 osd_object_t *osds; /* instances of osd */
259 osd_font_t *fonts; /* loaded fonts */
260 int textpalette; /* default textpalette */
261
262};
263
264/*
265 * initialize the osd rendering engine
266 */
268
269
270/*
271 * The size of a text palette
272 */
273
274#define TEXT_PALETTE_SIZE 11
275
276/*
277 * Preassigned color indices for rendering text
278 * (more can be added, not exceeding OVL_PALETTE_SIZE)
279 */
280
281#define OSD_TEXT1 (0 * TEXT_PALETTE_SIZE)
282#define OSD_TEXT2 (1 * TEXT_PALETTE_SIZE)
283#define OSD_TEXT3 (2 * TEXT_PALETTE_SIZE)
284#define OSD_TEXT4 (3 * TEXT_PALETTE_SIZE)
285#define OSD_TEXT5 (4 * TEXT_PALETTE_SIZE)
286#define OSD_TEXT6 (5 * TEXT_PALETTE_SIZE)
287#define OSD_TEXT7 (6 * TEXT_PALETTE_SIZE)
288#define OSD_TEXT8 (7 * TEXT_PALETTE_SIZE)
289#define OSD_TEXT9 (8 * TEXT_PALETTE_SIZE)
290#define OSD_TEXT10 (9 * TEXT_PALETTE_SIZE)
291
292/*
293 * Defined palettes for rendering osd text
294 * (more can be added later)
295 */
296
297#define NUMBER_OF_TEXT_PALETTES 4
298#define TEXTPALETTE_WHITE_BLACK_TRANSPARENT 0
299#define TEXTPALETTE_WHITE_NONE_TRANSPARENT 1
300#define TEXTPALETTE_WHITE_NONE_TRANSLUCID 2
301#define TEXTPALETTE_YELLOW_BLACK_TRANSPARENT 3
302
303#endif
304
int iconv_t
Definition: asfheader.c:67
unsigned int height
Definition: gfontrle.c:5
unsigned int width
Definition: gfontrle.c:4
#define OVL_PALETTE_SIZE
Definition: video_out.h:280
struct osd_ft2context_s osd_ft2context_t
Definition: osd.h:35
osd_renderer_t * _x_osd_renderer_init(xine_stream_t *stream)
Definition: osd.c:2013
Definition: video_out.h:463
Definition: osd.c:208
Definition: osd.h:37
int video_window_x
Definition: osd.h:47
int y1
Definition: osd.h:54
uint8_t trans[OVL_PALETTE_SIZE]
Definition: osd.h:58
osd_object_t * next
Definition: osd.h:38
int display_y
Definition: osd.h:44
int height
Definition: osd.h:41
int extent_height
Definition: osd.h:51
int video_window_y
Definition: osd.h:47
osd_ft2context_t * ft2
Definition: osd.h:66
osd_font_t * font
Definition: osd.h:65
int y2
Definition: osd.h:55
argb_layer_t * argb_layer
Definition: osd.h:72
int x2
Definition: osd.h:55
uint8_t * area
Definition: osd.h:42
uint32_t color[OVL_PALETTE_SIZE]
Definition: osd.h:57
int extent_width
Definition: osd.h:51
int32_t handle
Definition: osd.h:74
int display_x
Definition: osd.h:44
int width
Definition: osd.h:41
osd_renderer_t * renderer
Definition: osd.h:39
int x1
Definition: osd.h:54
int area_touched
Definition: osd.h:43
int video_window_height
Definition: osd.h:48
int video_window_width
Definition: osd.h:48
Definition: osd.h:82
void(* point)(osd_object_t *osd, int x, int y, int color)
Definition: osd.h:117
void(* close)(osd_renderer_t *this_gen)
Definition: osd.h:199
void(* set_position)(osd_object_t *osd, int x, int y)
Definition: osd.h:160
int(* set_font)(osd_object_t *osd, const char *fontname, int size)
Definition: osd.h:166
void(* free_object)(osd_object_t *osd_to_close)
Definition: osd.h:99
int(* show)(osd_object_t *osd, int64_t vpts)
Definition: osd.h:106
void(* clear)(osd_object_t *osd)
Definition: osd.h:204
int(* set_encoding)(osd_object_t *osd, const char *encoding)
Definition: osd.h:174
int(* show_unscaled)(osd_object_t *osd, int64_t vpts)
Definition: osd.h:218
uint32_t(* get_capabilities)(osd_object_t *osd)
Definition: osd.h:223
void(* set_text_palette)(osd_object_t *osd, int palette_number, int color_base)
Definition: osd.h:148
void(* set_palette)(osd_object_t *osd, const uint32_t *color, const uint8_t *trans)
Definition: osd.h:136
void(* set_video_window)(osd_object_t *osd, int window_x, int window_y, int window_width, int window_height)
Definition: osd.h:251
int(* render_text)(osd_object_t *osd, int x1, int y1, const char *text, int color_base)
Definition: osd.h:185
int(* hide)(osd_object_t *osd, int64_t vpts)
Definition: osd.h:112
osd_object_t * osds
Definition: osd.h:258
void(* draw_bitmap)(osd_object_t *osd, const uint8_t *bitmap, int x1, int y1, int width, int height, const uint8_t *palette_map)
Definition: osd.h:209
int textpalette
Definition: osd.h:260
int(* get_text_size)(osd_object_t *osd, const char *text, int *width, int *height)
Definition: osd.h:191
xine_stream_t * stream
Definition: osd.h:84
osd_font_t * fonts
Definition: osd.h:259
void(* set_extent)(osd_object_t *osd, int extent_width, int extent_height)
Definition: osd.h:230
void(* filled_rect)(osd_object_t *osd, int x1, int y1, int x2, int y2, int color)
Definition: osd.h:128
void(* set_argb_buffer)(osd_object_t *osd, uint32_t *argb_buffer, int dirty_x, int dirty_y, int dirty_width, int dirty_height)
Definition: osd.h:243
void(* line)(osd_object_t *osd, int x1, int y1, int x2, int y2, int color)
Definition: osd.h:122
void(* get_palette)(osd_object_t *osd, uint32_t *color, uint8_t *trans)
Definition: osd.h:154
pthread_mutex_t osd_mutex
Definition: osd.h:256
video_overlay_event_t event
Definition: osd.h:257
Definition: video_overlay.h:54
Definition: osd.h:78
osd_object_t osd
Definition: osd.h:79
Definition: xine_internal.h:123