xine-lib 1.2.13-20230125hg15249
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#include <stddef.h>
Go to the source code of this file.
Typedefs | |
typedef char | GLchar |
typedef ptrdiff_t | GLintptr |
typedef ptrdiff_t | GLsizeiptr |
typedef ptrdiff_t | GLintptrARB |
typedef ptrdiff_t | GLsizeiptrARB |
typedef char | GLcharARB |
typedef unsigned int | GLhandleARB |
typedef unsigned short | GLhalfARB |
typedef unsigned short | GLhalfNV |
typedef void(* | PFNMYGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNMYGLBLENDEQUATIONPROC) (GLenum mode) |
typedef void(* | PFNMYGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNMYGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNMYGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void(* | PFNMYGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNMYGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void(* | PFNMYGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void(* | PFNMYGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNMYGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNMYGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNMYGLRESETHISTOGRAMPROC) (GLenum target) |
typedef void(* | PFNMYGLRESETMINMAXPROC) (GLenum target) |
typedef void(* | PFNMYGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLACTIVETEXTUREPROC) (GLenum texture) |
typedef void(* | PFNMYGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
typedef void(* | PFNMYGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
typedef void(* | PFNMYGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
typedef void(* | PFNMYGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
typedef void(* | PFNMYGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
typedef void(* | PFNMYGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNMYGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNMYGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t) |
typedef void(* | PFNMYGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNMYGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNMYGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNMYGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNMYGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNMYGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNMYGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNMYGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNMYGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNMYGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(* | PFNMYGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void(* | PFNMYGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNMYGLFOGCOORDFPROC) (GLfloat coord) |
typedef void(* | PFNMYGLFOGCOORDFVPROC) (const GLfloat *coord) |
typedef void(* | PFNMYGLFOGCOORDDPROC) (GLdouble coord) |
typedef void(* | PFNMYGLFOGCOORDDVPROC) (const GLdouble *coord) |
typedef void(* | PFNMYGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void(* | PFNMYGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNMYGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLPOINTPARAMETERIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
typedef void(* | PFNMYGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLWINDOWPOS2DVPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLWINDOWPOS2FVPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS2IPROC) (GLint x, GLint y) |
typedef void(* | PFNMYGLWINDOWPOS2IVPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS2SPROC) (GLshort x, GLshort y) |
typedef void(* | PFNMYGLWINDOWPOS2SVPROC) (const GLshort *v) |
typedef void(* | PFNMYGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLWINDOWPOS3DVPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLWINDOWPOS3FVPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNMYGLWINDOWPOS3IVPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLWINDOWPOS3SVPROC) (const GLshort *v) |
typedef void(* | PFNMYGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNMYGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
typedef GLboolean(* | PFNMYGLISQUERYPROC) (GLuint id) |
typedef void(* | PFNMYGLBEGINQUERYPROC) (GLenum target, GLuint id) |
typedef void(* | PFNMYGLENDQUERYPROC) (GLenum target) |
typedef void(* | PFNMYGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNMYGLBINDBUFFERPROC) (GLenum target, GLuint buffer) |
typedef void(* | PFNMYGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
typedef void(* | PFNMYGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
typedef GLboolean(* | PFNMYGLISBUFFERPROC) (GLuint buffer) |
typedef void(* | PFNMYGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNMYGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(* | PFNMYGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef GLvoid *(* | PFNMYGLMAPBUFFERPROC) (GLenum target, GLenum access) |
typedef GLboolean(* | PFNMYGLUNMAPBUFFERPROC) (GLenum target) |
typedef void(* | PFNMYGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNMYGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNMYGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNMYGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNMYGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void(* | PFNMYGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask) |
typedef void(* | PFNMYGLATTACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(* | PFNMYGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name) |
typedef void(* | PFNMYGLCOMPILESHADERPROC) (GLuint shader) |
typedef GLuint(* | PFNMYGLCREATEPROGRAMPROC) (void) |
typedef GLuint(* | PFNMYGLCREATESHADERPROC) (GLenum type) |
typedef void(* | PFNMYGLDELETEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNMYGLDELETESHADERPROC) (GLuint shader) |
typedef void(* | PFNMYGLDETACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(* | PFNMYGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(* | PFNMYGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(* | PFNMYGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNMYGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNMYGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint(* | PFNMYGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNMYGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNMYGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNMYGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef GLint(* | PFNMYGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(* | PFNMYGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
typedef void(* | PFNMYGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(* | PFNMYGLISPROGRAMPROC) (GLuint program) |
typedef GLboolean(* | PFNMYGLISSHADERPROC) (GLuint shader) |
typedef void(* | PFNMYGLLINKPROGRAMPROC) (GLuint program) |
typedef void(* | PFNMYGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
typedef void(* | PFNMYGLUSEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNMYGLUNIFORM1FPROC) (GLint location, GLfloat v0) |
typedef void(* | PFNMYGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNMYGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNMYGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNMYGLUNIFORM1IPROC) (GLint location, GLint v0) |
typedef void(* | PFNMYGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1) |
typedef void(* | PFNMYGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNMYGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNMYGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLVALIDATEPROGRAMPROC) (GLuint program) |
typedef void(* | PFNMYGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNMYGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNMYGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x) |
typedef void(* | PFNMYGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNMYGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNMYGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(* | PFNMYGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(* | PFNMYGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s) |
typedef void(* | PFNMYGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s) |
typedef void(* | PFNMYGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s) |
typedef void(* | PFNMYGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s) |
typedef void(* | PFNMYGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNMYGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNMYGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t) |
typedef void(* | PFNMYGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNMYGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNMYGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNMYGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNMYGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNMYGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNMYGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNMYGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNMYGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNMYGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void(* | PFNMYGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void(* | PFNMYGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void(* | PFNMYGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNMYGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void(* | PFNMYGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights) |
typedef void(* | PFNMYGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights) |
typedef void(* | PFNMYGLWEIGHTIVARBPROC) (GLint size, const GLint *weights) |
typedef void(* | PFNMYGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights) |
typedef void(* | PFNMYGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights) |
typedef void(* | PFNMYGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights) |
typedef void(* | PFNMYGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights) |
typedef void(* | PFNMYGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights) |
typedef void(* | PFNMYGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLVERTEXBLENDARBPROC) (GLint count) |
typedef void(* | PFNMYGLCURRENTPALETTEMATRIXARBPROC) (GLint index) |
typedef void(* | PFNMYGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices) |
typedef void(* | PFNMYGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices) |
typedef void(* | PFNMYGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices) |
typedef void(* | PFNMYGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLWINDOWPOS2DVARBPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLWINDOWPOS2FVARBPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS2IARBPROC) (GLint x, GLint y) |
typedef void(* | PFNMYGLWINDOWPOS2IVARBPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y) |
typedef void(* | PFNMYGLWINDOWPOS2SVARBPROC) (const GLshort *v) |
typedef void(* | PFNMYGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLWINDOWPOS3DVARBPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLWINDOWPOS3FVARBPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNMYGLWINDOWPOS3IVARBPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLWINDOWPOS3SVARBPROC) (const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNMYGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNMYGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x) |
typedef void(* | PFNMYGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNMYGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNMYGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(* | PFNMYGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(* | PFNMYGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void(* | PFNMYGLBINDPROGRAMARBPROC) (GLenum target, GLuint program) |
typedef void(* | PFNMYGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNMYGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs) |
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNMYGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNMYGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNMYGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNMYGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNMYGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string) |
typedef void(* | PFNMYGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(* | PFNMYGLISPROGRAMARBPROC) (GLuint program) |
typedef void(* | PFNMYGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer) |
typedef void(* | PFNMYGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers) |
typedef void(* | PFNMYGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers) |
typedef GLboolean(* | PFNMYGLISBUFFERARBPROC) (GLuint buffer) |
typedef void(* | PFNMYGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNMYGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
typedef void(* | PFNMYGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
typedef GLvoid *(* | PFNMYGLMAPBUFFERARBPROC) (GLenum target, GLenum access) |
typedef GLboolean(* | PFNMYGLUNMAPBUFFERARBPROC) (GLenum target) |
typedef void(* | PFNMYGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNMYGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNMYGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids) |
typedef GLboolean(* | PFNMYGLISQUERYARBPROC) (GLuint id) |
typedef void(* | PFNMYGLBEGINQUERYARBPROC) (GLenum target, GLuint id) |
typedef void(* | PFNMYGLENDQUERYARBPROC) (GLenum target) |
typedef void(* | PFNMYGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNMYGLDELETEOBJECTARBPROC) (GLhandleARB obj) |
typedef GLhandleARB(* | PFNMYGLGETHANDLEARBPROC) (GLenum pname) |
typedef void(* | PFNMYGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef GLhandleARB(* | PFNMYGLCREATESHADEROBJECTARBPROC) (GLenum shaderType) |
typedef void(* | PFNMYGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void(* | PFNMYGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj) |
typedef GLhandleARB(* | PFNMYGLCREATEPROGRAMOBJECTARBPROC) (void) |
typedef void(* | PFNMYGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj) |
typedef void(* | PFNMYGLLINKPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNMYGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNMYGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(* | PFNMYGLUNIFORM1FARBPROC) (GLint location, GLfloat v0) |
typedef void(* | PFNMYGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNMYGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNMYGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNMYGLUNIFORM1IARBPROC) (GLint location, GLint v0) |
typedef void(* | PFNMYGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1) |
typedef void(* | PFNMYGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNMYGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNMYGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNMYGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef void(* | PFNMYGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef GLint(* | PFNMYGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef void(* | PFNMYGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(* | PFNMYGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void(* | PFNMYGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params) |
typedef void(* | PFNMYGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef void(* | PFNMYGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void(* | PFNMYGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef GLint(* | PFNMYGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef void(* | PFNMYGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNMYGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) |
typedef void(* | PFNMYGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNMYGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias) |
typedef void(* | PFNMYGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights) |
typedef void(* | PFNMYGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
typedef void(* | PFNMYGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNMYGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNMYGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNMYGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNMYGLRESETHISTOGRAMEXTPROC) (GLenum target) |
typedef void(* | PFNMYGLRESETMINMAXEXTPROC) (GLenum target) |
typedef void(* | PFNMYGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNMYGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params) |
typedef void(* | PFNMYGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void(* | PFNMYGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void(* | PFNMYGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNMYGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLPIXELTEXGENSGIXPROC) (GLenum mode) |
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNMYGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels) |
typedef GLboolean(* | PFNMYGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void(* | PFNMYGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture) |
typedef void(* | PFNMYGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures) |
typedef void(* | PFNMYGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures) |
typedef GLboolean(* | PFNMYGLISTEXTUREEXTPROC) (GLuint texture) |
typedef void(* | PFNMYGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
typedef void(* | PFNMYGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNMYGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void(* | PFNMYGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNMYGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void(* | PFNMYGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNMYGLSAMPLEPATTERNSGISPROC) (GLenum pattern) |
typedef void(* | PFNMYGLARRAYELEMENTEXTPROC) (GLint i) |
typedef void(* | PFNMYGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNMYGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNMYGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer) |
typedef void(* | PFNMYGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params) |
typedef void(* | PFNMYGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNMYGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNMYGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNMYGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void(* | PFNMYGLBLENDEQUATIONEXTPROC) (GLenum mode) |
typedef void(* | PFNMYGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef GLint(* | PFNMYGLGETINSTRUMENTSSGIXPROC) (void) |
typedef void(* | PFNMYGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer) |
typedef GLint(* | PFNMYGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p) |
typedef void(* | PFNMYGLREADINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void(* | PFNMYGLSTARTINSTRUMENTSSGIXPROC) (void) |
typedef void(* | PFNMYGLSTOPINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void(* | PFNMYGLFRAMEZOOMSGIXPROC) (GLint factor) |
typedef void(* | PFNMYGLTAGSAMPLEBUFFERSGIXPROC) (void) |
typedef void(* | PFNMYGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points) |
typedef void(* | PFNMYGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points) |
typedef void(* | PFNMYGLDEFORMSGIXPROC) (GLbitfield mask) |
typedef void(* | PFNMYGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask) |
typedef void(* | PFNMYGLREFERENCEPLANESGIXPROC) (const GLdouble *equation) |
typedef void(* | PFNMYGLFLUSHRASTERSGIXPROC) (void) |
typedef void(* | PFNMYGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points) |
typedef void(* | PFNMYGLGETFOGFUNCSGISPROC) (GLfloat *points) |
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void(* | PFNMYGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNMYGLHINTPGIPROC) (GLenum target, GLint mode) |
typedef void(* | PFNMYGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNMYGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param) |
typedef void(* | PFNMYGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNMYGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref) |
typedef void(* | PFNMYGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count) |
typedef void(* | PFNMYGLUNLOCKARRAYSEXTPROC) (void) |
typedef void(* | PFNMYGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params) |
typedef void(* | PFNMYGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNMYGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param) |
typedef void(* | PFNMYGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param) |
typedef void(* | PFNMYGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLLIGHTENVISGIXPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNMYGLAPPLYTEXTUREEXTPROC) (GLenum mode) |
typedef void(* | PFNMYGLTEXTURELIGHTEXTPROC) (GLenum pname) |
typedef void(* | PFNMYGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void(* | PFNMYGLASYNCMARKERSGIXPROC) (GLuint marker) |
typedef GLint(* | PFNMYGLFINISHASYNCSGIXPROC) (GLuint *markerp) |
typedef GLint(* | PFNMYGLPOLLASYNCSGIXPROC) (GLuint *markerp) |
typedef GLuint(* | PFNMYGLGENASYNCMARKERSSGIXPROC) (GLsizei range) |
typedef void(* | PFNMYGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range) |
typedef GLboolean(* | PFNMYGLISASYNCMARKERSGIXPROC) (GLuint marker) |
typedef void(* | PFNMYGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNMYGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer) |
typedef void(* | PFNMYGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNMYGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v) |
typedef void(* | PFNMYGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v) |
typedef void(* | PFNMYGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLTEXTURENORMALEXTPROC) (GLenum mode) |
typedef void(* | PFNMYGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void(* | PFNMYGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNMYGLFOGCOORDFEXTPROC) (GLfloat coord) |
typedef void(* | PFNMYGLFOGCOORDFVEXTPROC) (const GLfloat *coord) |
typedef void(* | PFNMYGLFOGCOORDDEXTPROC) (GLdouble coord) |
typedef void(* | PFNMYGLFOGCOORDDVEXTPROC) (const GLdouble *coord) |
typedef void(* | PFNMYGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz) |
typedef void(* | PFNMYGLTANGENT3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNMYGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz) |
typedef void(* | PFNMYGLTANGENT3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz) |
typedef void(* | PFNMYGLTANGENT3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz) |
typedef void(* | PFNMYGLTANGENT3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNMYGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz) |
typedef void(* | PFNMYGLTANGENT3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNMYGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz) |
typedef void(* | PFNMYGLBINORMAL3BVEXTPROC) (const GLbyte *v) |
typedef void(* | PFNMYGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz) |
typedef void(* | PFNMYGLBINORMAL3DVEXTPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz) |
typedef void(* | PFNMYGLBINORMAL3FVEXTPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz) |
typedef void(* | PFNMYGLBINORMAL3IVEXTPROC) (const GLint *v) |
typedef void(* | PFNMYGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz) |
typedef void(* | PFNMYGLBINORMAL3SVEXTPROC) (const GLshort *v) |
typedef void(* | PFNMYGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLFINISHTEXTURESUNXPROC) (void) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORISUNPROC) (GLint factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor) |
typedef void(* | PFNMYGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor) |
typedef void(* | PFNMYGLREPLACEMENTCODEUISUNPROC) (GLuint code) |
typedef void(* | PFNMYGLREPLACEMENTCODEUSSUNPROC) (GLushort code) |
typedef void(* | PFNMYGLREPLACEMENTCODEUBSUNPROC) (GLubyte code) |
typedef void(* | PFNMYGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code) |
typedef void(* | PFNMYGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code) |
typedef void(* | PFNMYGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code) |
typedef void(* | PFNMYGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer) |
typedef void(* | PFNMYGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNMYGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNMYGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNMYGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNMYGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNMYGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNMYGLVERTEXWEIGHTFEXTPROC) (GLfloat weight) |
typedef void(* | PFNMYGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight) |
typedef void(* | PFNMYGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLFLUSHVERTEXARRAYRANGENVPROC) (void) |
typedef void(* | PFNMYGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer) |
typedef void(* | PFNMYGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void(* | PFNMYGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
typedef void(* | PFNMYGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void(* | PFNMYGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLRESIZEBUFFERSMESAPROC) (void) |
typedef void(* | PFNMYGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLWINDOWPOS2DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLWINDOWPOS2FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS2IMESAPROC) (GLint x, GLint y) |
typedef void(* | PFNMYGLWINDOWPOS2IVMESAPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y) |
typedef void(* | PFNMYGLWINDOWPOS2SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNMYGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLWINDOWPOS3DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLWINDOWPOS3FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z) |
typedef void(* | PFNMYGLWINDOWPOS3IVMESAPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLWINDOWPOS3SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNMYGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLWINDOWPOS4DVMESAPROC) (const GLdouble *v) |
typedef void(* | PFNMYGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLWINDOWPOS4FVMESAPROC) (const GLfloat *v) |
typedef void(* | PFNMYGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNMYGLWINDOWPOS4IVMESAPROC) (const GLint *v) |
typedef void(* | PFNMYGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNMYGLWINDOWPOS4SVMESAPROC) (const GLshort *v) |
typedef void(* | PFNMYGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
typedef void(* | PFNMYGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
typedef void(* | PFNMYGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNMYGLTBUFFERMASK3DFXPROC) (GLuint mask) |
typedef void(* | PFNMYGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert) |
typedef void(* | PFNMYGLSAMPLEPATTERNEXTPROC) (GLenum pattern) |
typedef void(* | PFNMYGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(* | PFNMYGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params) |
typedef void(* | PFNMYGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences) |
typedef void(* | PFNMYGLGENFENCESNVPROC) (GLsizei n, GLuint *fences) |
typedef GLboolean(* | PFNMYGLISFENCENVPROC) (GLuint fence) |
typedef GLboolean(* | PFNMYGLTESTFENCENVPROC) (GLuint fence) |
typedef void(* | PFNMYGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLFINISHFENCENVPROC) (GLuint fence) |
typedef void(* | PFNMYGLSETFENCENVPROC) (GLuint fence, GLenum condition) |
typedef void(* | PFNMYGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) |
typedef void(* | PFNMYGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) |
typedef void(* | PFNMYGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLEVALMAPSNVPROC) (GLenum target, GLenum mode) |
typedef void(* | PFNMYGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params) |
typedef void(* | PFNMYGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params) |
typedef GLboolean(* | PFNMYGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences) |
typedef void(* | PFNMYGLBINDPROGRAMNVPROC) (GLenum target, GLuint id) |
typedef void(* | PFNMYGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNMYGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params) |
typedef void(* | PFNMYGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs) |
typedef void(* | PFNMYGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNMYGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program) |
typedef void(* | PFNMYGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef GLboolean(* | PFNMYGLISPROGRAMNVPROC) (GLuint id) |
typedef void(* | PFNMYGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
typedef void(* | PFNMYGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v) |
typedef void(* | PFNMYGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v) |
typedef void(* | PFNMYGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void(* | PFNMYGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
typedef void(* | PFNMYGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNMYGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x) |
typedef void(* | PFNMYGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x) |
typedef void(* | PFNMYGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x) |
typedef void(* | PFNMYGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNMYGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNMYGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNMYGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v) |
typedef void(* | PFNMYGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param) |
typedef void(* | PFNMYGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param) |
typedef void(* | PFNMYGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param) |
typedef void(* | PFNMYGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param) |
typedef GLuint(* | PFNMYGLGENFRAGMENTSHADERSATIPROC) (GLuint range) |
typedef void(* | PFNMYGLBINDFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void(* | PFNMYGLDELETEFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void(* | PFNMYGLBEGINFRAGMENTSHADERATIPROC) (void) |
typedef void(* | PFNMYGLENDFRAGMENTSHADERATIPROC) (void) |
typedef void(* | PFNMYGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle) |
typedef void(* | PFNMYGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle) |
typedef void(* | PFNMYGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNMYGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNMYGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNMYGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNMYGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNMYGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNMYGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value) |
typedef void(* | PFNMYGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param) |
typedef GLuint(* | PFNMYGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage) |
typedef GLboolean(* | PFNMYGLISOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNMYGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) |
typedef void(* | PFNMYGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLFREEOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNMYGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNMYGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNMYGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLBEGINVERTEXSHADEREXTPROC) (void) |
typedef void(* | PFNMYGLENDVERTEXSHADEREXTPROC) (void) |
typedef void(* | PFNMYGLBINDVERTEXSHADEREXTPROC) (GLuint id) |
typedef GLuint(* | PFNMYGLGENVERTEXSHADERSEXTPROC) (GLuint range) |
typedef void(* | PFNMYGLDELETEVERTEXSHADEREXTPROC) (GLuint id) |
typedef void(* | PFNMYGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1) |
typedef void(* | PFNMYGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
typedef void(* | PFNMYGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
typedef void(* | PFNMYGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void(* | PFNMYGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void(* | PFNMYGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef void(* | PFNMYGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef GLuint(* | PFNMYGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components) |
typedef void(* | PFNMYGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void(* | PFNMYGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void(* | PFNMYGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr) |
typedef void(* | PFNMYGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr) |
typedef void(* | PFNMYGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr) |
typedef void(* | PFNMYGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr) |
typedef void(* | PFNMYGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr) |
typedef void(* | PFNMYGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr) |
typedef void(* | PFNMYGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr) |
typedef void(* | PFNMYGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr) |
typedef void(* | PFNMYGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr) |
typedef void(* | PFNMYGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void(* | PFNMYGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef GLuint(* | PFNMYGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value) |
typedef GLuint(* | PFNMYGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value) |
typedef GLuint(* | PFNMYGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value) |
typedef GLuint(* | PFNMYGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value) |
typedef GLuint(* | PFNMYGLBINDPARAMETEREXTPROC) (GLenum value) |
typedef GLboolean(* | PFNMYGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap) |
typedef void(* | PFNMYGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNMYGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNMYGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNMYGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data) |
typedef void(* | PFNMYGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNMYGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNMYGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNMYGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNMYGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNMYGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNMYGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x) |
typedef void(* | PFNMYGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x) |
typedef void(* | PFNMYGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x) |
typedef void(* | PFNMYGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x) |
typedef void(* | PFNMYGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y) |
typedef void(* | PFNMYGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y) |
typedef void(* | PFNMYGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y) |
typedef void(* | PFNMYGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y) |
typedef void(* | PFNMYGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNMYGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z) |
typedef void(* | PFNMYGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNMYGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNMYGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNMYGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNMYGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNMYGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNMYGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz) |
typedef void(* | PFNMYGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords) |
typedef void(* | PFNMYGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz) |
typedef void(* | PFNMYGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void(* | PFNMYGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz) |
typedef void(* | PFNMYGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void(* | PFNMYGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz) |
typedef void(* | PFNMYGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void(* | PFNMYGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz) |
typedef void(* | PFNMYGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void(* | PFNMYGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream) |
typedef void(* | PFNMYGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param) |
typedef void(* | PFNMYGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer) |
typedef void(* | PFNMYGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count) |
typedef void(* | PFNMYGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count) |
typedef void(* | PFNMYGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width) |
typedef void(* | PFNMYGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids) |
typedef void(* | PFNMYGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids) |
typedef GLboolean(* | PFNMYGLISOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef void(* | PFNMYGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef void(* | PFNMYGLENDOCCLUSIONQUERYNVPROC) (void) |
typedef void(* | PFNMYGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNMYGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void(* | PFNMYGLACTIVESTENCILFACEEXTPROC) (GLenum face) |
typedef void(* | PFNMYGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer) |
typedef void(* | PFNMYGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNMYGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
typedef void(* | PFNMYGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNMYGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNMYGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences) |
typedef void(* | PFNMYGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences) |
typedef void(* | PFNMYGLSETFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean(* | PFNMYGLISFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean(* | PFNMYGLTESTFENCEAPPLEPROC) (GLuint fence) |
typedef void(* | PFNMYGLFINISHFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean(* | PFNMYGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name) |
typedef void(* | PFNMYGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name) |
typedef void(* | PFNMYGLBINDVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void(* | PFNMYGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef void(* | PFNMYGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef GLboolean(* | PFNMYGLISVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void(* | PFNMYGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void(* | PFNMYGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void(* | PFNMYGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param) |
typedef void(* | PFNMYGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) |
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) |
typedef void(* | PFNMYGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) |
typedef void(* | PFNMYGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
typedef void(* | PFNMYGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
typedef void(* | PFNMYGLVERTEX2HNVPROC) (GLhalfNV x, GLhalfNV y) |
typedef void(* | PFNMYGLVERTEX2HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEX3HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z) |
typedef void(* | PFNMYGLVERTEX3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEX4HNVPROC) (GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void(* | PFNMYGLVERTEX4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLNORMAL3HNVPROC) (GLhalfNV nx, GLhalfNV ny, GLhalfNV nz) |
typedef void(* | PFNMYGLNORMAL3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
typedef void(* | PFNMYGLCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLCOLOR4HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue, GLhalfNV alpha) |
typedef void(* | PFNMYGLCOLOR4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLTEXCOORD1HNVPROC) (GLhalfNV s) |
typedef void(* | PFNMYGLTEXCOORD1HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLTEXCOORD2HNVPROC) (GLhalfNV s, GLhalfNV t) |
typedef void(* | PFNMYGLTEXCOORD2HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLTEXCOORD3HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r) |
typedef void(* | PFNMYGLTEXCOORD3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLTEXCOORD4HNVPROC) (GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void(* | PFNMYGLTEXCOORD4HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s) |
typedef void(* | PFNMYGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNMYGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t) |
typedef void(* | PFNMYGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNMYGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r) |
typedef void(* | PFNMYGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNMYGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void(* | PFNMYGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalfNV *v) |
typedef void(* | PFNMYGLFOGCOORDHNVPROC) (GLhalfNV fog) |
typedef void(* | PFNMYGLFOGCOORDHVNVPROC) (const GLhalfNV *fog) |
typedef void(* | PFNMYGLSECONDARYCOLOR3HNVPROC) (GLhalfNV red, GLhalfNV green, GLhalfNV blue) |
typedef void(* | PFNMYGLSECONDARYCOLOR3HVNVPROC) (const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight) |
typedef void(* | PFNMYGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight) |
typedef void(* | PFNMYGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x) |
typedef void(* | PFNMYGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y) |
typedef void(* | PFNMYGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z) |
typedef void(* | PFNMYGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void(* | PFNMYGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNMYGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalfNV *v) |
typedef void(* | PFNMYGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer) |
typedef void(* | PFNMYGLFLUSHPIXELDATARANGENVPROC) (GLenum target) |
typedef void(* | PFNMYGLPRIMITIVERESTARTNVPROC) (void) |
typedef void(* | PFNMYGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index) |
typedef GLvoid *(* | PFNMYGLMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNMYGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void(* | PFNMYGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNMYGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void(* | PFNMYGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNMYGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNMYGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax) |
typedef void(* | PFNMYGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef GLboolean(* | PFNMYGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer) |
typedef void(* | PFNMYGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer) |
typedef void(* | PFNMYGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void(* | PFNMYGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void(* | PFNMYGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNMYGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNMYGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer) |
typedef void(* | PFNMYGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer) |
typedef void(* | PFNMYGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void(* | PFNMYGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers) |
typedef GLenum(* | PFNMYGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target) |
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNMYGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNMYGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNMYGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNMYGLGENERATEMIPMAPEXTPROC) (GLenum target) |
typedef void(* | PFNMYGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string) |
#define APIENTRY |
#define APIENTRYP APIENTRY * |
#define GLAPI extern |
#define MYGL_1PASS_EXT 0x80A1 |
#define MYGL_1PASS_SGIS 0x80A1 |
#define MYGL_2PASS_0_EXT 0x80A2 |
#define MYGL_2PASS_0_SGIS 0x80A2 |
#define MYGL_2PASS_1_EXT 0x80A3 |
#define MYGL_2PASS_1_SGIS 0x80A3 |
#define MYGL_2X_BIT_ATI 0x00000001 |
#define MYGL_3DFX_multisample 1 |
#define MYGL_3DFX_tbuffer 1 |
#define MYGL_3DFX_texture_compression_FXT1 1 |
#define MYGL_422_AVERAGE_EXT 0x80CE |
#define MYGL_422_EXT 0x80CC |
#define MYGL_422_REV_AVERAGE_EXT 0x80CF |
#define MYGL_422_REV_EXT 0x80CD |
#define MYGL_4PASS_0_EXT 0x80A4 |
#define MYGL_4PASS_0_SGIS 0x80A4 |
#define MYGL_4PASS_1_EXT 0x80A5 |
#define MYGL_4PASS_1_SGIS 0x80A5 |
#define MYGL_4PASS_2_EXT 0x80A6 |
#define MYGL_4PASS_2_SGIS 0x80A6 |
#define MYGL_4PASS_3_EXT 0x80A7 |
#define MYGL_4PASS_3_SGIS 0x80A7 |
#define MYGL_4X_BIT_ATI 0x00000002 |
#define MYGL_8X_BIT_ATI 0x00000004 |
#define MYGL_ABGR_EXT 0x8000 |
#define MYGL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
#define MYGL_ACTIVE_ATTRIBUTES 0x8B89 |
#define MYGL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
#define MYGL_ACTIVE_TEXTURE 0x84E0 |
#define MYGL_ACTIVE_TEXTURE_ARB 0x84E0 |
#define MYGL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
#define MYGL_ACTIVE_UNIFORMS 0x8B86 |
#define MYGL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
#define MYGL_ADD_ATI 0x8963 |
#define MYGL_ADD_SIGNED 0x8574 |
#define MYGL_ADD_SIGNED_ARB 0x8574 |
#define MYGL_ADD_SIGNED_EXT 0x8574 |
#define MYGL_ALIASED_LINE_WIDTH_RANGE 0x846E |
#define MYGL_ALIASED_POINT_SIZE_RANGE 0x846D |
#define MYGL_ALL_COMPLETED_NV 0x84F2 |
#define MYGL_ALLOW_DRAW_FRG_HINT_PGI 0x1A210 |
#define MYGL_ALLOW_DRAW_MEM_HINT_PGI 0x1A211 |
#define MYGL_ALLOW_DRAW_OBJ_HINT_PGI 0x1A20E |
#define MYGL_ALLOW_DRAW_WIN_HINT_PGI 0x1A20F |
#define MYGL_ALPHA12_EXT 0x803D |
#define MYGL_ALPHA16_EXT 0x803E |
#define MYGL_ALPHA16F_ARB 0x881C |
#define MYGL_ALPHA32F_ARB 0x8816 |
#define MYGL_ALPHA4_EXT 0x803B |
#define MYGL_ALPHA8_EXT 0x803C |
#define MYGL_ALPHA_FLOAT16_ATI 0x881C |
#define MYGL_ALPHA_FLOAT32_ATI 0x8816 |
#define MYGL_ALPHA_MAX_CLAMP_INGR 0x8567 |
#define MYGL_ALPHA_MAX_SGIX 0x8321 |
#define MYGL_ALPHA_MIN_CLAMP_INGR 0x8563 |
#define MYGL_ALPHA_MIN_SGIX 0x8320 |
#define MYGL_ALWAYS_FAST_HINT_PGI 0x1A20C |
#define MYGL_ALWAYS_SOFT_HINT_PGI 0x1A20D |
#define MYGL_APPLE_client_storage 1 |
#define MYGL_APPLE_element_array 1 |
#define MYGL_APPLE_fence 1 |
#define MYGL_APPLE_specular_vector 1 |
#define MYGL_APPLE_transform_hint 1 |
#define MYGL_APPLE_vertex_array_object 1 |
#define MYGL_APPLE_vertex_array_range 1 |
#define MYGL_APPLE_ycbcr_422 1 |
#define MYGL_ARB_color_buffer_float 1 |
#define MYGL_ARB_depth_texture 1 |
#define MYGL_ARB_draw_buffers 1 |
#define MYGL_ARB_fragment_program 1 |
#define MYGL_ARB_fragment_program_shadow 1 |
#define MYGL_ARB_fragment_shader 1 |
#define MYGL_ARB_half_float_pixel 1 |
#define MYGL_ARB_matrix_palette 1 |
#define MYGL_ARB_multisample 1 |
#define MYGL_ARB_multitexture 1 |
#define MYGL_ARB_occlusion_query 1 |
#define MYGL_ARB_pixel_buffer_object 1 |
#define MYGL_ARB_point_parameters 1 |
#define MYGL_ARB_point_sprite 1 |
#define MYGL_ARB_shader_objects 1 |
#define MYGL_ARB_shading_language_100 1 |
#define MYGL_ARB_shadow 1 |
#define MYGL_ARB_shadow_ambient 1 |
#define MYGL_ARB_texture_border_clamp 1 |
#define MYGL_ARB_texture_compression 1 |
#define MYGL_ARB_texture_cube_map 1 |
#define MYGL_ARB_texture_env_add 1 |
#define MYGL_ARB_texture_env_combine 1 |
#define MYGL_ARB_texture_env_crossbar 1 |
#define MYGL_ARB_texture_env_dot3 1 |
#define MYGL_ARB_texture_float 1 |
#define MYGL_ARB_texture_mirrored_repeat 1 |
#define MYGL_ARB_texture_non_power_of_two 1 |
#define MYGL_ARB_texture_rectangle 1 |
#define MYGL_ARB_transpose_matrix 1 |
#define MYGL_ARB_vertex_blend 1 |
#define MYGL_ARB_vertex_buffer_object 1 |
#define MYGL_ARB_vertex_program 1 |
#define MYGL_ARB_vertex_shader 1 |
#define MYGL_ARB_window_pos 1 |
#define MYGL_ARRAY_BUFFER 0x8892 |
#define MYGL_ARRAY_BUFFER_ARB 0x8892 |
#define MYGL_ARRAY_BUFFER_BINDING 0x8894 |
#define MYGL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define MYGL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 |
#define MYGL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 |
#define MYGL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
#define MYGL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
#define MYGL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
#define MYGL_ASYNC_HISTOGRAM_SGIX 0x832C |
#define MYGL_ASYNC_MARKER_SGIX 0x8329 |
#define MYGL_ASYNC_READ_PIXELS_SGIX 0x835E |
#define MYGL_ASYNC_TEX_IMAGE_SGIX 0x835C |
#define MYGL_ATI_draw_buffers 1 |
#define MYGL_ATI_element_array 1 |
#define MYGL_ATI_envmap_bumpmap 1 |
#define MYGL_ATI_fragment_shader 1 |
#define MYGL_ATI_map_object_buffer 1 |
#define MYGL_ATI_pixel_format_float 1 |
#define MYGL_ATI_pn_triangles 1 |
#define MYGL_ATI_separate_stencil 1 |
#define MYGL_ATI_text_fragment_shader 1 |
#define MYGL_ATI_texture_env_combine3 1 |
#define MYGL_ATI_texture_float 1 |
#define MYGL_ATI_texture_mirror_once 1 |
#define MYGL_ATI_vertex_array_object 1 |
#define MYGL_ATI_vertex_attrib_array_object 1 |
#define MYGL_ATI_vertex_streams 1 |
#define MYGL_ATTACHED_SHADERS 0x8B85 |
#define MYGL_ATTENUATION_EXT 0x834D |
#define MYGL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
#define MYGL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
#define MYGL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
#define MYGL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
#define MYGL_AVERAGE_EXT 0x8335 |
#define MYGL_AVERAGE_HP 0x8160 |
#define MYGL_BACK_NORMALS_HINT_PGI 0x1A223 |
#define MYGL_BGR 0x80E0 |
#define MYGL_BGR_EXT 0x80E0 |
#define MYGL_BGRA 0x80E1 |
#define MYGL_BGRA_EXT 0x80E1 |
#define MYGL_BIAS_BIT_ATI 0x00000008 |
#define MYGL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
#define MYGL_BINORMAL_ARRAY_EXT 0x843A |
#define MYGL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
#define MYGL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
#define MYGL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
#define MYGL_BLEND_COLOR 0x8005 |
#define MYGL_BLEND_COLOR_EXT 0x8005 |
#define MYGL_BLEND_DST_ALPHA 0x80CA |
#define MYGL_BLEND_DST_ALPHA_EXT 0x80CA |
#define MYGL_BLEND_DST_RGB 0x80C8 |
#define MYGL_BLEND_DST_RGB_EXT 0x80C8 |
#define MYGL_BLEND_EQUATION 0x8009 |
#define MYGL_BLEND_EQUATION_ALPHA 0x883D |
#define MYGL_BLEND_EQUATION_ALPHA_EXT 0x883D |
#define MYGL_BLEND_EQUATION_EXT 0x8009 |
#define MYGL_BLEND_EQUATION_RGB MYGL_BLEND_EQUATION |
#define MYGL_BLEND_EQUATION_RGB_EXT MYGL_BLEND_EQUATION |
#define MYGL_BLEND_SRC_ALPHA 0x80CB |
#define MYGL_BLEND_SRC_ALPHA_EXT 0x80CB |
#define MYGL_BLEND_SRC_RGB 0x80C9 |
#define MYGL_BLEND_SRC_RGB_EXT 0x80C9 |
#define MYGL_BLUE_BIT_ATI 0x00000004 |
#define MYGL_BLUE_MAX_CLAMP_INGR 0x8566 |
#define MYGL_BLUE_MIN_CLAMP_INGR 0x8562 |
#define MYGL_BOOL 0x8B56 |
#define MYGL_BOOL_ARB 0x8B56 |
#define MYGL_BOOL_VEC2 0x8B57 |
#define MYGL_BOOL_VEC2_ARB 0x8B57 |
#define MYGL_BOOL_VEC3 0x8B58 |
#define MYGL_BOOL_VEC3_ARB 0x8B58 |
#define MYGL_BOOL_VEC4 0x8B59 |
#define MYGL_BOOL_VEC4_ARB 0x8B59 |
#define MYGL_BUFFER_ACCESS 0x88BB |
#define MYGL_BUFFER_ACCESS_ARB 0x88BB |
#define MYGL_BUFFER_MAP_POINTER 0x88BD |
#define MYGL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define MYGL_BUFFER_MAPPED 0x88BC |
#define MYGL_BUFFER_MAPPED_ARB 0x88BC |
#define MYGL_BUFFER_SIZE 0x8764 |
#define MYGL_BUFFER_SIZE_ARB 0x8764 |
#define MYGL_BUFFER_USAGE 0x8765 |
#define MYGL_BUFFER_USAGE_ARB 0x8765 |
#define MYGL_BUMP_ENVMAP_ATI 0x877B |
#define MYGL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
#define MYGL_BUMP_ROT_MATRIX_ATI 0x8775 |
#define MYGL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
#define MYGL_BUMP_TARGET_ATI 0x877C |
#define MYGL_BUMP_TEX_UNITS_ATI 0x8778 |
#define MYGL_CALLIGRAPHIC_FRAGMENT_SGIX 0x8183 |
#define MYGL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
#define MYGL_CLAMP_READ_COLOR_ARB 0x891C |
#define MYGL_CLAMP_TO_BORDER 0x812D |
#define MYGL_CLAMP_TO_BORDER_ARB 0x812D |
#define MYGL_CLAMP_TO_BORDER_SGIS 0x812D |
#define MYGL_CLAMP_TO_EDGE 0x812F |
#define MYGL_CLAMP_TO_EDGE_SGIS 0x812F |
#define MYGL_CLAMP_VERTEX_COLOR_ARB 0x891A |
#define MYGL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
#define MYGL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
#define MYGL_CLIP_FAR_HINT_PGI 0x1A221 |
#define MYGL_CLIP_NEAR_HINT_PGI 0x1A220 |
#define MYGL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
#define MYGL_CMYK_EXT 0x800C |
#define MYGL_CMYKA_EXT 0x800D |
#define MYGL_CND0_ATI 0x896B |
#define MYGL_CND_ATI 0x896A |
#define MYGL_COLOR3_BIT_PGI 0x00010000 |
#define MYGL_COLOR4_BIT_PGI 0x00020000 |
#define MYGL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
#define MYGL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
#define MYGL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define MYGL_COLOR_ARRAY_COUNT_EXT 0x8084 |
#define MYGL_COLOR_ARRAY_EXT 0x8076 |
#define MYGL_COLOR_ARRAY_LIST_IBM 103072 |
#define MYGL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
#define MYGL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
#define MYGL_COLOR_ARRAY_POINTER_EXT 0x8090 |
#define MYGL_COLOR_ARRAY_SIZE_EXT 0x8081 |
#define MYGL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
#define MYGL_COLOR_ARRAY_TYPE_EXT 0x8082 |
#define MYGL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
#define MYGL_COLOR_ATTACHMENT10_EXT 0x8CEA |
#define MYGL_COLOR_ATTACHMENT11_EXT 0x8CEB |
#define MYGL_COLOR_ATTACHMENT12_EXT 0x8CEC |
#define MYGL_COLOR_ATTACHMENT13_EXT 0x8CED |
#define MYGL_COLOR_ATTACHMENT14_EXT 0x8CEE |
#define MYGL_COLOR_ATTACHMENT15_EXT 0x8CEF |
#define MYGL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
#define MYGL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
#define MYGL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
#define MYGL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
#define MYGL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
#define MYGL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
#define MYGL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
#define MYGL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
#define MYGL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
#define MYGL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835 |
#define MYGL_COLOR_INDEX12_EXT 0x80E6 |
#define MYGL_COLOR_INDEX16_EXT 0x80E7 |
#define MYGL_COLOR_INDEX1_EXT 0x80E2 |
#define MYGL_COLOR_INDEX2_EXT 0x80E3 |
#define MYGL_COLOR_INDEX4_EXT 0x80E4 |
#define MYGL_COLOR_INDEX8_EXT 0x80E5 |
#define MYGL_COLOR_MATRIX 0x80B1 |
#define MYGL_COLOR_MATRIX_SGI 0x80B1 |
#define MYGL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
#define MYGL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
#define MYGL_COLOR_SUM 0x8458 |
#define MYGL_COLOR_SUM_ARB 0x8458 |
#define MYGL_COLOR_SUM_CLAMP_NV 0x854F |
#define MYGL_COLOR_SUM_EXT 0x8458 |
#define MYGL_COLOR_TABLE 0x80D0 |
#define MYGL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
#define MYGL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
#define MYGL_COLOR_TABLE_BIAS 0x80D7 |
#define MYGL_COLOR_TABLE_BIAS_SGI 0x80D7 |
#define MYGL_COLOR_TABLE_BLUE_SIZE 0x80DC |
#define MYGL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
#define MYGL_COLOR_TABLE_FORMAT 0x80D8 |
#define MYGL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
#define MYGL_COLOR_TABLE_GREEN_SIZE 0x80DB |
#define MYGL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
#define MYGL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
#define MYGL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
#define MYGL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
#define MYGL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
#define MYGL_COLOR_TABLE_RED_SIZE 0x80DA |
#define MYGL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
#define MYGL_COLOR_TABLE_SCALE 0x80D6 |
#define MYGL_COLOR_TABLE_SCALE_SGI 0x80D6 |
#define MYGL_COLOR_TABLE_SGI 0x80D0 |
#define MYGL_COLOR_TABLE_WIDTH 0x80D9 |
#define MYGL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
#define MYGL_COMBINE 0x8570 |
#define MYGL_COMBINE4_NV 0x8503 |
#define MYGL_COMBINE_ALPHA 0x8572 |
#define MYGL_COMBINE_ALPHA_ARB 0x8572 |
#define MYGL_COMBINE_ALPHA_EXT 0x8572 |
#define MYGL_COMBINE_ARB 0x8570 |
#define MYGL_COMBINE_EXT 0x8570 |
#define MYGL_COMBINE_RGB 0x8571 |
#define MYGL_COMBINE_RGB_ARB 0x8571 |
#define MYGL_COMBINE_RGB_EXT 0x8571 |
#define MYGL_COMBINER0_NV 0x8550 |
#define MYGL_COMBINER1_NV 0x8551 |
#define MYGL_COMBINER2_NV 0x8552 |
#define MYGL_COMBINER3_NV 0x8553 |
#define MYGL_COMBINER4_NV 0x8554 |
#define MYGL_COMBINER5_NV 0x8555 |
#define MYGL_COMBINER6_NV 0x8556 |
#define MYGL_COMBINER7_NV 0x8557 |
#define MYGL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
#define MYGL_COMBINER_AB_OUTPUT_NV 0x854A |
#define MYGL_COMBINER_BIAS_NV 0x8549 |
#define MYGL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
#define MYGL_COMBINER_CD_OUTPUT_NV 0x854B |
#define MYGL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
#define MYGL_COMBINER_INPUT_NV 0x8542 |
#define MYGL_COMBINER_MAPPING_NV 0x8543 |
#define MYGL_COMBINER_MUX_SUM_NV 0x8547 |
#define MYGL_COMBINER_SCALE_NV 0x8548 |
#define MYGL_COMBINER_SUM_OUTPUT_NV 0x854C |
#define MYGL_COMP_BIT_ATI 0x00000002 |
#define MYGL_COMPARE_R_TO_TEXTURE 0x884E |
#define MYGL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
#define MYGL_COMPILE_STATUS 0x8B81 |
#define MYGL_COMPRESSED_ALPHA 0x84E9 |
#define MYGL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define MYGL_COMPRESSED_INTENSITY 0x84EC |
#define MYGL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define MYGL_COMPRESSED_LUMINANCE 0x84EA |
#define MYGL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define MYGL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define MYGL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define MYGL_COMPRESSED_RGB 0x84ED |
#define MYGL_COMPRESSED_RGB_ARB 0x84ED |
#define MYGL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
#define MYGL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define MYGL_COMPRESSED_RGBA 0x84EE |
#define MYGL_COMPRESSED_RGBA_ARB 0x84EE |
#define MYGL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
#define MYGL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define MYGL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define MYGL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define MYGL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
#define MYGL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define MYGL_CON_0_ATI 0x8941 |
#define MYGL_CON_10_ATI 0x894B |
#define MYGL_CON_11_ATI 0x894C |
#define MYGL_CON_12_ATI 0x894D |
#define MYGL_CON_13_ATI 0x894E |
#define MYGL_CON_14_ATI 0x894F |
#define MYGL_CON_15_ATI 0x8950 |
#define MYGL_CON_16_ATI 0x8951 |
#define MYGL_CON_17_ATI 0x8952 |
#define MYGL_CON_18_ATI 0x8953 |
#define MYGL_CON_19_ATI 0x8954 |
#define MYGL_CON_1_ATI 0x8942 |
#define MYGL_CON_20_ATI 0x8955 |
#define MYGL_CON_21_ATI 0x8956 |
#define MYGL_CON_22_ATI 0x8957 |
#define MYGL_CON_23_ATI 0x8958 |
#define MYGL_CON_24_ATI 0x8959 |
#define MYGL_CON_25_ATI 0x895A |
#define MYGL_CON_26_ATI 0x895B |
#define MYGL_CON_27_ATI 0x895C |
#define MYGL_CON_28_ATI 0x895D |
#define MYGL_CON_29_ATI 0x895E |
#define MYGL_CON_2_ATI 0x8943 |
#define MYGL_CON_30_ATI 0x895F |
#define MYGL_CON_31_ATI 0x8960 |
#define MYGL_CON_3_ATI 0x8944 |
#define MYGL_CON_4_ATI 0x8945 |
#define MYGL_CON_5_ATI 0x8946 |
#define MYGL_CON_6_ATI 0x8947 |
#define MYGL_CON_7_ATI 0x8948 |
#define MYGL_CON_8_ATI 0x8949 |
#define MYGL_CON_9_ATI 0x894A |
#define MYGL_CONSERVE_MEMORY_HINT_PGI 0x1A1FD |
#define MYGL_CONST_EYE_NV 0x86E5 |
#define MYGL_CONSTANT 0x8576 |
#define MYGL_CONSTANT_ALPHA 0x8003 |
#define MYGL_CONSTANT_ALPHA_EXT 0x8003 |
#define MYGL_CONSTANT_ARB 0x8576 |
#define MYGL_CONSTANT_BORDER 0x8151 |
#define MYGL_CONSTANT_BORDER_HP 0x8151 |
#define MYGL_CONSTANT_COLOR 0x8001 |
#define MYGL_CONSTANT_COLOR0_NV 0x852A |
#define MYGL_CONSTANT_COLOR1_NV 0x852B |
#define MYGL_CONSTANT_COLOR_EXT 0x8001 |
#define MYGL_CONSTANT_EXT 0x8576 |
#define MYGL_CONVOLUTION_1D 0x8010 |
#define MYGL_CONVOLUTION_1D_EXT 0x8010 |
#define MYGL_CONVOLUTION_2D 0x8011 |
#define MYGL_CONVOLUTION_2D_EXT 0x8011 |
#define MYGL_CONVOLUTION_BORDER_COLOR 0x8154 |
#define MYGL_CONVOLUTION_BORDER_COLOR_HP 0x8154 |
#define MYGL_CONVOLUTION_BORDER_MODE 0x8013 |
#define MYGL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
#define MYGL_CONVOLUTION_FILTER_BIAS 0x8015 |
#define MYGL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
#define MYGL_CONVOLUTION_FILTER_SCALE 0x8014 |
#define MYGL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
#define MYGL_CONVOLUTION_FORMAT 0x8017 |
#define MYGL_CONVOLUTION_FORMAT_EXT 0x8017 |
#define MYGL_CONVOLUTION_HEIGHT 0x8019 |
#define MYGL_CONVOLUTION_HEIGHT_EXT 0x8019 |
#define MYGL_CONVOLUTION_HINT_SGIX 0x8316 |
#define MYGL_CONVOLUTION_WIDTH 0x8018 |
#define MYGL_CONVOLUTION_WIDTH_EXT 0x8018 |
#define MYGL_COORD_REPLACE 0x8862 |
#define MYGL_COORD_REPLACE_ARB 0x8862 |
#define MYGL_COORD_REPLACE_NV 0x8862 |
#define MYGL_CUBIC_EXT 0x8334 |
#define MYGL_CUBIC_HP 0x815F |
#define MYGL_CULL_FRAGMENT_NV 0x86E7 |
#define MYGL_CULL_MODES_NV 0x86E0 |
#define MYGL_CULL_VERTEX_EXT 0x81AA |
#define MYGL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB |
#define MYGL_CULL_VERTEX_IBM 103050 |
#define MYGL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC |
#define MYGL_CURRENT_ATTRIB_NV 0x8626 |
#define MYGL_CURRENT_BINORMAL_EXT 0x843C |
#define MYGL_CURRENT_FOG_COORD MYGL_CURRENT_FOG_COORDINATE |
#define MYGL_CURRENT_FOG_COORDINATE 0x8453 |
#define MYGL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
#define MYGL_CURRENT_MATRIX_ARB 0x8641 |
#define MYGL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
#define MYGL_CURRENT_MATRIX_NV 0x8641 |
#define MYGL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
#define MYGL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
#define MYGL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
#define MYGL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
#define MYGL_CURRENT_PROGRAM 0x8B8D |
#define MYGL_CURRENT_QUERY 0x8865 |
#define MYGL_CURRENT_QUERY_ARB 0x8865 |
#define MYGL_CURRENT_RASTER_NORMAL_SGIX 0x8406 |
#define MYGL_CURRENT_SECONDARY_COLOR 0x8459 |
#define MYGL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
#define MYGL_CURRENT_TANGENT_EXT 0x843B |
#define MYGL_CURRENT_VERTEX_ATTRIB 0x8626 |
#define MYGL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
#define MYGL_CURRENT_VERTEX_EXT 0x87E2 |
#define MYGL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
#define MYGL_CURRENT_WEIGHT_ARB 0x86A8 |
#define MYGL_DECR_WRAP 0x8508 |
#define MYGL_DECR_WRAP_EXT 0x8508 |
#define MYGL_DEFORMATIONS_MASK_SGIX 0x8196 |
#define MYGL_DELETE_STATUS 0x8B80 |
#define MYGL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
#define MYGL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
#define MYGL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
#define MYGL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
#define MYGL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
#define MYGL_DEPTH_ATTACHMENT_EXT 0x8D00 |
#define MYGL_DEPTH_BOUNDS_EXT 0x8891 |
#define MYGL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
#define MYGL_DEPTH_CLAMP_NV 0x864F |
#define MYGL_DEPTH_COMPONENT16 0x81A5 |
#define MYGL_DEPTH_COMPONENT16_ARB 0x81A5 |
#define MYGL_DEPTH_COMPONENT16_SGIX 0x81A5 |
#define MYGL_DEPTH_COMPONENT24 0x81A6 |
#define MYGL_DEPTH_COMPONENT24_ARB 0x81A6 |
#define MYGL_DEPTH_COMPONENT24_SGIX 0x81A6 |
#define MYGL_DEPTH_COMPONENT32 0x81A7 |
#define MYGL_DEPTH_COMPONENT32_ARB 0x81A7 |
#define MYGL_DEPTH_COMPONENT32_SGIX 0x81A7 |
#define MYGL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311 |
#define MYGL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312 |
#define MYGL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310 |
#define MYGL_DEPTH_STENCIL_NV 0x84F9 |
#define MYGL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
#define MYGL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
#define MYGL_DEPTH_TEXTURE_MODE 0x884B |
#define MYGL_DEPTH_TEXTURE_MODE_ARB 0x884B |
#define MYGL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096 |
#define MYGL_DETAIL_TEXTURE_2D_SGIS 0x8095 |
#define MYGL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C |
#define MYGL_DETAIL_TEXTURE_LEVEL_SGIS 0x809A |
#define MYGL_DETAIL_TEXTURE_MODE_SGIS 0x809B |
#define MYGL_DISCARD_ATI 0x8763 |
#define MYGL_DISCARD_NV 0x8530 |
#define MYGL_DISTANCE_ATTENUATION_EXT 0x8129 |
#define MYGL_DISTANCE_ATTENUATION_SGIS 0x8129 |
#define MYGL_DOT2_ADD_ATI 0x896C |
#define MYGL_DOT3_ATI 0x8966 |
#define MYGL_DOT3_RGB 0x86AE |
#define MYGL_DOT3_RGB_ARB 0x86AE |
#define MYGL_DOT3_RGB_EXT 0x8740 |
#define MYGL_DOT3_RGBA 0x86AF |
#define MYGL_DOT3_RGBA_ARB 0x86AF |
#define MYGL_DOT3_RGBA_EXT 0x8741 |
#define MYGL_DOT4_ATI 0x8967 |
#define MYGL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
#define MYGL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
#define MYGL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
#define MYGL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
#define MYGL_DOT_PRODUCT_NV 0x86EC |
#define MYGL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
#define MYGL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
#define MYGL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
#define MYGL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
#define MYGL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
#define MYGL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
#define MYGL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
#define MYGL_DRAW_BUFFER0 0x8825 |
#define MYGL_DRAW_BUFFER0_ARB 0x8825 |
#define MYGL_DRAW_BUFFER0_ATI 0x8825 |
#define MYGL_DRAW_BUFFER1 0x8826 |
#define MYGL_DRAW_BUFFER10 0x882F |
#define MYGL_DRAW_BUFFER10_ARB 0x882F |
#define MYGL_DRAW_BUFFER10_ATI 0x882F |
#define MYGL_DRAW_BUFFER11 0x8830 |
#define MYGL_DRAW_BUFFER11_ARB 0x8830 |
#define MYGL_DRAW_BUFFER11_ATI 0x8830 |
#define MYGL_DRAW_BUFFER12 0x8831 |
#define MYGL_DRAW_BUFFER12_ARB 0x8831 |
#define MYGL_DRAW_BUFFER12_ATI 0x8831 |
#define MYGL_DRAW_BUFFER13 0x8832 |
#define MYGL_DRAW_BUFFER13_ARB 0x8832 |
#define MYGL_DRAW_BUFFER13_ATI 0x8832 |
#define MYGL_DRAW_BUFFER14 0x8833 |
#define MYGL_DRAW_BUFFER14_ARB 0x8833 |
#define MYGL_DRAW_BUFFER14_ATI 0x8833 |
#define MYGL_DRAW_BUFFER15 0x8834 |
#define MYGL_DRAW_BUFFER15_ARB 0x8834 |
#define MYGL_DRAW_BUFFER15_ATI 0x8834 |
#define MYGL_DRAW_BUFFER1_ARB 0x8826 |
#define MYGL_DRAW_BUFFER1_ATI 0x8826 |
#define MYGL_DRAW_BUFFER2 0x8827 |
#define MYGL_DRAW_BUFFER2_ARB 0x8827 |
#define MYGL_DRAW_BUFFER2_ATI 0x8827 |
#define MYGL_DRAW_BUFFER3 0x8828 |
#define MYGL_DRAW_BUFFER3_ARB 0x8828 |
#define MYGL_DRAW_BUFFER3_ATI 0x8828 |
#define MYGL_DRAW_BUFFER4 0x8829 |
#define MYGL_DRAW_BUFFER4_ARB 0x8829 |
#define MYGL_DRAW_BUFFER4_ATI 0x8829 |
#define MYGL_DRAW_BUFFER5 0x882A |
#define MYGL_DRAW_BUFFER5_ARB 0x882A |
#define MYGL_DRAW_BUFFER5_ATI 0x882A |
#define MYGL_DRAW_BUFFER6 0x882B |
#define MYGL_DRAW_BUFFER6_ARB 0x882B |
#define MYGL_DRAW_BUFFER6_ATI 0x882B |
#define MYGL_DRAW_BUFFER7 0x882C |
#define MYGL_DRAW_BUFFER7_ARB 0x882C |
#define MYGL_DRAW_BUFFER7_ATI 0x882C |
#define MYGL_DRAW_BUFFER8 0x882D |
#define MYGL_DRAW_BUFFER8_ARB 0x882D |
#define MYGL_DRAW_BUFFER8_ATI 0x882D |
#define MYGL_DRAW_BUFFER9 0x882E |
#define MYGL_DRAW_BUFFER9_ARB 0x882E |
#define MYGL_DRAW_BUFFER9_ATI 0x882E |
#define MYGL_DRAW_PIXELS_APPLE 0x8A0A |
#define MYGL_DS_BIAS_NV 0x8716 |
#define MYGL_DS_SCALE_NV 0x8710 |
#define MYGL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define MYGL_DSDT8_MAG8_NV 0x870A |
#define MYGL_DSDT8_NV 0x8709 |
#define MYGL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define MYGL_DSDT_MAG_NV 0x86F6 |
#define MYGL_DSDT_MAG_VIB_NV 0x86F7 |
#define MYGL_DSDT_NV 0x86F5 |
#define MYGL_DT_BIAS_NV 0x8717 |
#define MYGL_DT_SCALE_NV 0x8711 |
#define MYGL_DU8DV8_ATI 0x877A |
#define MYGL_DUAL_ALPHA12_SGIS 0x8112 |
#define MYGL_DUAL_ALPHA16_SGIS 0x8113 |
#define MYGL_DUAL_ALPHA4_SGIS 0x8110 |
#define MYGL_DUAL_ALPHA8_SGIS 0x8111 |
#define MYGL_DUAL_INTENSITY12_SGIS 0x811A |
#define MYGL_DUAL_INTENSITY16_SGIS 0x811B |
#define MYGL_DUAL_INTENSITY4_SGIS 0x8118 |
#define MYGL_DUAL_INTENSITY8_SGIS 0x8119 |
#define MYGL_DUAL_LUMINANCE12_SGIS 0x8116 |
#define MYGL_DUAL_LUMINANCE16_SGIS 0x8117 |
#define MYGL_DUAL_LUMINANCE4_SGIS 0x8114 |
#define MYGL_DUAL_LUMINANCE8_SGIS 0x8115 |
#define MYGL_DUAL_LUMINANCE_ALPHA4_SGIS 0x811C |
#define MYGL_DUAL_LUMINANCE_ALPHA8_SGIS 0x811D |
#define MYGL_DUAL_TEXTURE_SELECT_SGIS 0x8124 |
#define MYGL_DUDV_ATI 0x8779 |
#define MYGL_DYNAMIC_ATI 0x8761 |
#define MYGL_DYNAMIC_COPY 0x88EA |
#define MYGL_DYNAMIC_COPY_ARB 0x88EA |
#define MYGL_DYNAMIC_DRAW 0x88E8 |
#define MYGL_DYNAMIC_DRAW_ARB 0x88E8 |
#define MYGL_DYNAMIC_READ 0x88E9 |
#define MYGL_DYNAMIC_READ_ARB 0x88E9 |
#define MYGL_E_TIMES_F_NV 0x8531 |
#define MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
#define MYGL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define MYGL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
#define MYGL_EDGE_FLAG_ARRAY_EXT 0x8079 |
#define MYGL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
#define MYGL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
#define MYGL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
#define MYGL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
#define MYGL_EDGEFLAG_BIT_PGI 0x00040000 |
#define MYGL_EIGHTH_BIT_ATI 0x00000020 |
#define MYGL_ELEMENT_ARRAY_APPLE 0x8768 |
#define MYGL_ELEMENT_ARRAY_ATI 0x8768 |
#define MYGL_ELEMENT_ARRAY_BUFFER 0x8893 |
#define MYGL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define MYGL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
#define MYGL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define MYGL_ELEMENT_ARRAY_POINTER_APPLE 0x876A |
#define MYGL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
#define MYGL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 |
#define MYGL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
#define MYGL_EMBOSS_CONSTANT_NV 0x855E |
#define MYGL_EMBOSS_LIGHT_NV 0x855D |
#define MYGL_EMBOSS_MAP_NV 0x855F |
#define MYGL_EVAL_2D_NV 0x86C0 |
#define MYGL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
#define MYGL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
#define MYGL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
#define MYGL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
#define MYGL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
#define MYGL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
#define MYGL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
#define MYGL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
#define MYGL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
#define MYGL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
#define MYGL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
#define MYGL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
#define MYGL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
#define MYGL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
#define MYGL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
#define MYGL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
#define MYGL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
#define MYGL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
#define MYGL_EXPAND_NEGATE_NV 0x8539 |
#define MYGL_EXPAND_NORMAL_NV 0x8538 |
#define MYGL_EXT_422_pixels 1 |
#define MYGL_EXT_abgr 1 |
#define MYGL_EXT_bgra 1 |
#define MYGL_EXT_blend_color 1 |
#define MYGL_EXT_blend_equation_separate 1 |
#define MYGL_EXT_blend_func_separate 1 |
#define MYGL_EXT_blend_logic_op 1 |
#define MYGL_EXT_blend_minmax 1 |
#define MYGL_EXT_blend_subtract 1 |
#define MYGL_EXT_clip_volume_hint 1 |
#define MYGL_EXT_cmyka 1 |
#define MYGL_EXT_color_matrix 1 |
#define MYGL_EXT_color_subtable 1 |
#define MYGL_EXT_compiled_vertex_array 1 |
#define MYGL_EXT_convolution 1 |
#define MYGL_EXT_coordinate_frame 1 |
#define MYGL_EXT_copy_texture 1 |
#define MYGL_EXT_cull_vertex 1 |
#define MYGL_EXT_depth_bounds_test 1 |
#define MYGL_EXT_draw_range_elements 1 |
#define MYGL_EXT_fog_coord 1 |
#define MYGL_EXT_framebuffer_object 1 |
#define MYGL_EXT_histogram 1 |
#define MYGL_EXT_index_array_formats 1 |
#define MYGL_EXT_index_func 1 |
#define MYGL_EXT_index_material 1 |
#define MYGL_EXT_index_texture 1 |
#define MYGL_EXT_light_texture 1 |
#define MYGL_EXT_misc_attribute 1 |
#define MYGL_EXT_multi_draw_arrays 1 |
#define MYGL_EXT_multisample 1 |
#define MYGL_EXT_packed_pixels 1 |
#define MYGL_EXT_paletted_texture 1 |
#define MYGL_EXT_pixel_buffer_object 1 |
#define MYGL_EXT_pixel_transform 1 |
#define MYGL_EXT_pixel_transform_color_table 1 |
#define MYGL_EXT_point_parameters 1 |
#define MYGL_EXT_polygon_offset 1 |
#define MYGL_EXT_rescale_normal 1 |
#define MYGL_EXT_secondary_color 1 |
#define MYGL_EXT_separate_specular_color 1 |
#define MYGL_EXT_shadow_funcs 1 |
#define MYGL_EXT_shared_texture_palette 1 |
#define MYGL_EXT_stencil_two_side 1 |
#define MYGL_EXT_stencil_wrap 1 |
#define MYGL_EXT_subtexture 1 |
#define MYGL_EXT_texture 1 |
#define MYGL_EXT_texture3D 1 |
#define MYGL_EXT_texture_env_add 1 |
#define MYGL_EXT_texture_env_combine 1 |
#define MYGL_EXT_texture_env_dot3 1 |
#define MYGL_EXT_texture_filter_anisotropic 1 |
#define MYGL_EXT_texture_lod_bias 1 |
#define MYGL_EXT_texture_mirror_clamp 1 |
#define MYGL_EXT_texture_object 1 |
#define MYGL_EXT_texture_perturb_normal 1 |
#define MYGL_EXT_vertex_array 1 |
#define MYGL_EXT_vertex_shader 1 |
#define MYGL_EXT_vertex_weighting 1 |
#define MYGL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 |
#define MYGL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 |
#define MYGL_EYE_LINE_SGIS 0x81F6 |
#define MYGL_EYE_PLANE_ABSOLUTE_NV 0x855C |
#define MYGL_EYE_POINT_SGIS 0x81F4 |
#define MYGL_EYE_RADIAL_NV 0x855B |
#define MYGL_FENCE_APPLE 0x8A0B |
#define MYGL_FENCE_CONDITION_NV 0x84F4 |
#define MYGL_FENCE_STATUS_NV 0x84F3 |
#define MYGL_FILTER4_SGIS 0x8146 |
#define MYGL_FIXED_ONLY_ARB 0x891D |
#define MYGL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
#define MYGL_FLOAT_MAT2 0x8B5A |
#define MYGL_FLOAT_MAT2_ARB 0x8B5A |
#define MYGL_FLOAT_MAT3 0x8B5B |
#define MYGL_FLOAT_MAT3_ARB 0x8B5B |
#define MYGL_FLOAT_MAT4 0x8B5C |
#define MYGL_FLOAT_MAT4_ARB 0x8B5C |
#define MYGL_FLOAT_R16_NV 0x8884 |
#define MYGL_FLOAT_R32_NV 0x8885 |
#define MYGL_FLOAT_R_NV 0x8880 |
#define MYGL_FLOAT_RG16_NV 0x8886 |
#define MYGL_FLOAT_RG32_NV 0x8887 |
#define MYGL_FLOAT_RG_NV 0x8881 |
#define MYGL_FLOAT_RGB16_NV 0x8888 |
#define MYGL_FLOAT_RGB32_NV 0x8889 |
#define MYGL_FLOAT_RGB_NV 0x8882 |
#define MYGL_FLOAT_RGBA16_NV 0x888A |
#define MYGL_FLOAT_RGBA32_NV 0x888B |
#define MYGL_FLOAT_RGBA_MODE_NV 0x888E |
#define MYGL_FLOAT_RGBA_NV 0x8883 |
#define MYGL_FLOAT_VEC2 0x8B50 |
#define MYGL_FLOAT_VEC2_ARB 0x8B50 |
#define MYGL_FLOAT_VEC3 0x8B51 |
#define MYGL_FLOAT_VEC3_ARB 0x8B51 |
#define MYGL_FLOAT_VEC4 0x8B52 |
#define MYGL_FLOAT_VEC4_ARB 0x8B52 |
#define MYGL_FOG_COORD MYGL_FOG_COORDINATE |
#define MYGL_FOG_COORD_ARRAY MYGL_FOG_COORDINATE_ARRAY |
#define MYGL_FOG_COORD_ARRAY_BUFFER_BINDING MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING |
#define MYGL_FOG_COORD_ARRAY_POINTER MYGL_FOG_COORDINATE_ARRAY_POINTER |
#define MYGL_FOG_COORD_ARRAY_STRIDE MYGL_FOG_COORDINATE_ARRAY_STRIDE |
#define MYGL_FOG_COORD_ARRAY_TYPE MYGL_FOG_COORDINATE_ARRAY_TYPE |
#define MYGL_FOG_COORD_SRC MYGL_FOG_COORDINATE_SOURCE |
#define MYGL_FOG_COORDINATE 0x8451 |
#define MYGL_FOG_COORDINATE_ARRAY 0x8457 |
#define MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
#define MYGL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define MYGL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
#define MYGL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
#define MYGL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
#define MYGL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
#define MYGL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
#define MYGL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
#define MYGL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
#define MYGL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
#define MYGL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
#define MYGL_FOG_COORDINATE_EXT 0x8451 |
#define MYGL_FOG_COORDINATE_SOURCE 0x8450 |
#define MYGL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
#define MYGL_FOG_DISTANCE_MODE_NV 0x855A |
#define MYGL_FOG_FUNC_POINTS_SGIS 0x812B |
#define MYGL_FOG_FUNC_SGIS 0x812A |
#define MYGL_FOG_OFFSET_SGIX 0x8198 |
#define MYGL_FOG_OFFSET_VALUE_SGIX 0x8199 |
#define MYGL_FOG_SCALE_SGIX 0x81FC |
#define MYGL_FOG_SCALE_VALUE_SGIX 0x81FD |
#define MYGL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
#define MYGL_FORCE_BLUE_TO_ONE_NV 0x8860 |
#define MYGL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
#define MYGL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
#define MYGL_FRAGMENT_COLOR_EXT 0x834C |
#define MYGL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402 |
#define MYGL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403 |
#define MYGL_FRAGMENT_COLOR_MATERIAL_SGIX 0x8401 |
#define MYGL_FRAGMENT_DEPTH 0x8452 |
#define MYGL_FRAGMENT_DEPTH_EXT 0x8452 |
#define MYGL_FRAGMENT_LIGHT0_SGIX 0x840C |
#define MYGL_FRAGMENT_LIGHT1_SGIX 0x840D |
#define MYGL_FRAGMENT_LIGHT2_SGIX 0x840E |
#define MYGL_FRAGMENT_LIGHT3_SGIX 0x840F |
#define MYGL_FRAGMENT_LIGHT4_SGIX 0x8410 |
#define MYGL_FRAGMENT_LIGHT5_SGIX 0x8411 |
#define MYGL_FRAGMENT_LIGHT6_SGIX 0x8412 |
#define MYGL_FRAGMENT_LIGHT7_SGIX 0x8413 |
#define MYGL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A |
#define MYGL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408 |
#define MYGL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B |
#define MYGL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409 |
#define MYGL_FRAGMENT_LIGHTING_SGIX 0x8400 |
#define MYGL_FRAGMENT_MATERIAL_EXT 0x8349 |
#define MYGL_FRAGMENT_NORMAL_EXT 0x834A |
#define MYGL_FRAGMENT_PROGRAM_ARB 0x8804 |
Referenced by render_image_fp_yuv(), render_setup_2d(), render_setup_3d(), and render_setup_fp_yuv().
#define MYGL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
#define MYGL_FRAGMENT_PROGRAM_NV 0x8870 |
#define MYGL_FRAGMENT_SHADER 0x8B30 |
#define MYGL_FRAGMENT_SHADER_ARB 0x8B30 |
#define MYGL_FRAGMENT_SHADER_ATI 0x8920 |
#define MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
#define MYGL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
#define MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
#define MYGL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
#define MYGL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
#define MYGL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define MYGL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
#define MYGL_FRAMEBUFFER_EXT 0x8D40 |
#define MYGL_FRAMEBUFFER_INCOMPLETE_ATTACHMENTS_EXT 0x8CD6 |
#define MYGL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
#define MYGL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
#define MYGL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8 |
#define MYGL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
#define MYGL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
#define MYGL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
#define MYGL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE |
#define MYGL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
#define MYGL_FRAMEZOOM_FACTOR_SGIX 0x818C |
#define MYGL_FRAMEZOOM_SGIX 0x818B |
#define MYGL_FULL_RANGE_EXT 0x87E1 |
#define MYGL_FULL_STIPPLE_HINT_PGI 0x1A219 |
#define MYGL_FUNC_ADD 0x8006 |
#define MYGL_FUNC_ADD_EXT 0x8006 |
#define MYGL_FUNC_REVERSE_SUBTRACT 0x800B |
#define MYGL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
#define MYGL_FUNC_SUBTRACT 0x800A |
#define MYGL_FUNC_SUBTRACT_EXT 0x800A |
#define MYGL_GENERATE_MIPMAP 0x8191 |
#define MYGL_GENERATE_MIPMAP_HINT 0x8192 |
#define MYGL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
#define MYGL_GENERATE_MIPMAP_SGIS 0x8191 |
#define MYGL_GEOMETRY_DEFORMATION_BIT_SGIX 0x00000002 |
#define MYGL_GEOMETRY_DEFORMATION_SGIX 0x8194 |
#define MYGL_GLEXT_VERSION 27 |
#define MYGL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
#define MYGL_GLOBAL_ALPHA_SUN 0x81D9 |
#define MYGL_GREEN_BIT_ATI 0x00000002 |
#define MYGL_GREEN_MAX_CLAMP_INGR 0x8565 |
#define MYGL_GREEN_MIN_CLAMP_INGR 0x8561 |
#define MYGL_GREMEDY_string_marker 1 |
#define MYGL_HALF_BIAS_NEGATE_NV 0x853B |
#define MYGL_HALF_BIAS_NORMAL_NV 0x853A |
#define MYGL_HALF_BIT_ATI 0x00000008 |
#define MYGL_HALF_FLOAT_ARB 0x140B |
#define MYGL_HALF_FLOAT_NV 0x140B |
#define MYGL_HI_BIAS_NV 0x8714 |
#define MYGL_HI_SCALE_NV 0x870E |
#define MYGL_HILO16_NV 0x86F8 |
#define MYGL_HILO8_NV 0x885E |
#define MYGL_HILO_NV 0x86F4 |
#define MYGL_HISTOGRAM 0x8024 |
#define MYGL_HISTOGRAM_ALPHA_SIZE 0x802B |
#define MYGL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
#define MYGL_HISTOGRAM_BLUE_SIZE 0x802A |
#define MYGL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
#define MYGL_HISTOGRAM_EXT 0x8024 |
#define MYGL_HISTOGRAM_FORMAT 0x8027 |
#define MYGL_HISTOGRAM_FORMAT_EXT 0x8027 |
#define MYGL_HISTOGRAM_GREEN_SIZE 0x8029 |
#define MYGL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
#define MYGL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
#define MYGL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
#define MYGL_HISTOGRAM_RED_SIZE 0x8028 |
#define MYGL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
#define MYGL_HISTOGRAM_SINK 0x802D |
#define MYGL_HISTOGRAM_SINK_EXT 0x802D |
#define MYGL_HISTOGRAM_WIDTH 0x8026 |
#define MYGL_HISTOGRAM_WIDTH_EXT 0x8026 |
#define MYGL_HP_convolution_border_modes 1 |
#define MYGL_HP_image_transform 1 |
#define MYGL_HP_occlusion_test 1 |
#define MYGL_HP_texture_lighting 1 |
#define MYGL_IBM_cull_vertex 1 |
#define MYGL_IBM_multimode_draw_arrays 1 |
#define MYGL_IBM_rasterpos_clip 1 |
#define MYGL_IBM_vertex_array_lists 1 |
#define MYGL_IDENTITY_NV 0x862A |
#define MYGL_IGNORE_BORDER_HP 0x8150 |
#define MYGL_IMAGE_CUBIC_WEIGHT_HP 0x815E |
#define MYGL_IMAGE_MAG_FILTER_HP 0x815C |
#define MYGL_IMAGE_MIN_FILTER_HP 0x815D |
#define MYGL_IMAGE_ROTATE_ANGLE_HP 0x8159 |
#define MYGL_IMAGE_ROTATE_ORIGIN_X_HP 0x815A |
#define MYGL_IMAGE_ROTATE_ORIGIN_Y_HP 0x815B |
#define MYGL_IMAGE_SCALE_X_HP 0x8155 |
#define MYGL_IMAGE_SCALE_Y_HP 0x8156 |
#define MYGL_IMAGE_TRANSFORM_2D_HP 0x8161 |
#define MYGL_IMAGE_TRANSLATE_X_HP 0x8157 |
#define MYGL_IMAGE_TRANSLATE_Y_HP 0x8158 |
#define MYGL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
#define MYGL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
#define MYGL_INCR_WRAP 0x8507 |
#define MYGL_INCR_WRAP_EXT 0x8507 |
#define MYGL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
#define MYGL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define MYGL_INDEX_ARRAY_COUNT_EXT 0x8087 |
#define MYGL_INDEX_ARRAY_EXT 0x8077 |
#define MYGL_INDEX_ARRAY_LIST_IBM 103073 |
#define MYGL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
#define MYGL_INDEX_ARRAY_POINTER_EXT 0x8091 |
#define MYGL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
#define MYGL_INDEX_ARRAY_TYPE_EXT 0x8085 |
#define MYGL_INDEX_BIT_PGI 0x00080000 |
#define MYGL_INDEX_MATERIAL_EXT 0x81B8 |
#define MYGL_INDEX_MATERIAL_FACE_EXT 0x81BA |
#define MYGL_INDEX_MATERIAL_PARAMETER_EXT 0x81B9 |
#define MYGL_INDEX_TEST_EXT 0x81B5 |
#define MYGL_INDEX_TEST_FUNC_EXT 0x81B6 |
#define MYGL_INDEX_TEST_REF_EXT 0x81B7 |
#define MYGL_INFO_LOG_LENGTH 0x8B84 |
#define MYGL_INGR_blend_func_separate 1 |
#define MYGL_INGR_color_clamp 1 |
#define MYGL_INGR_interlace_read 1 |
#define MYGL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180 |
#define MYGL_INSTRUMENT_MEASUREMENTS_SGIX 0x8181 |
#define MYGL_INT_VEC2 0x8B53 |
#define MYGL_INT_VEC2_ARB 0x8B53 |
#define MYGL_INT_VEC3 0x8B54 |
#define MYGL_INT_VEC3_ARB 0x8B54 |
#define MYGL_INT_VEC4 0x8B55 |
#define MYGL_INT_VEC4_ARB 0x8B55 |
#define MYGL_INTEL_parallel_arrays 1 |
#define MYGL_INTENSITY12_EXT 0x804C |
#define MYGL_INTENSITY16_EXT 0x804D |
#define MYGL_INTENSITY16F_ARB 0x881D |
#define MYGL_INTENSITY32F_ARB 0x8817 |
#define MYGL_INTENSITY4_EXT 0x804A |
#define MYGL_INTENSITY8_EXT 0x804B |
#define MYGL_INTENSITY_EXT 0x8049 |
#define MYGL_INTENSITY_FLOAT16_ATI 0x881D |
#define MYGL_INTENSITY_FLOAT32_ATI 0x8817 |
#define MYGL_INTERLACE_OML 0x8980 |
#define MYGL_INTERLACE_READ_INGR 0x8568 |
#define MYGL_INTERLACE_READ_OML 0x8981 |
#define MYGL_INTERLACE_SGIX 0x8094 |
#define MYGL_INTERPOLATE 0x8575 |
#define MYGL_INTERPOLATE_ARB 0x8575 |
#define MYGL_INTERPOLATE_EXT 0x8575 |
#define MYGL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
#define MYGL_INVARIANT_DATATYPE_EXT 0x87EB |
#define MYGL_INVARIANT_EXT 0x87C2 |
#define MYGL_INVARIANT_VALUE_EXT 0x87EA |
#define MYGL_INVERSE_NV 0x862B |
#define MYGL_INVERSE_TRANSPOSE_NV 0x862D |
#define MYGL_INVERTED_SCREEN_W_REND 0x8491 |
#define MYGL_IR_INSTRUMENT1_SGIX 0x817F |
#define MYGL_IUI_N3F_V2F_EXT 0x81AF |
#define MYGL_IUI_N3F_V3F_EXT 0x81B0 |
#define MYGL_IUI_V2F_EXT 0x81AD |
#define MYGL_IUI_V3F_EXT 0x81AE |
#define MYGL_LERP_ATI 0x8969 |
#define MYGL_LIGHT_ENV_MODE_SGIX 0x8407 |
#define MYGL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
#define MYGL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
#define MYGL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
#define MYGL_LINEAR_CLIPMAP_LINEAR_SGIX 0x8170 |
#define MYGL_LINEAR_CLIPMAP_NEAREST_SGIX 0x844F |
#define MYGL_LINEAR_DETAIL_ALPHA_SGIS 0x8098 |
#define MYGL_LINEAR_DETAIL_COLOR_SGIS 0x8099 |
#define MYGL_LINEAR_DETAIL_SGIS 0x8097 |
#define MYGL_LINEAR_SHARPEN_ALPHA_SGIS 0x80AE |
#define MYGL_LINEAR_SHARPEN_COLOR_SGIS 0x80AF |
#define MYGL_LINEAR_SHARPEN_SGIS 0x80AD |
#define MYGL_LINK_STATUS 0x8B82 |
#define MYGL_LIST_PRIORITY_SGIX 0x8182 |
#define MYGL_LO_BIAS_NV 0x8715 |
#define MYGL_LO_SCALE_NV 0x870F |
#define MYGL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
#define MYGL_LOCAL_CONSTANT_EXT 0x87C3 |
#define MYGL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
#define MYGL_LOCAL_EXT 0x87C4 |
#define MYGL_LOWER_LEFT 0x8CA1 |
#define MYGL_LUMINANCE12_ALPHA12_EXT 0x8047 |
#define MYGL_LUMINANCE12_ALPHA4_EXT 0x8046 |
#define MYGL_LUMINANCE12_EXT 0x8041 |
#define MYGL_LUMINANCE16_ALPHA16_EXT 0x8048 |
#define MYGL_LUMINANCE16_EXT 0x8042 |
#define MYGL_LUMINANCE16F_ARB 0x881E |
#define MYGL_LUMINANCE32F_ARB 0x8818 |
#define MYGL_LUMINANCE4_ALPHA4_EXT 0x8043 |
#define MYGL_LUMINANCE4_EXT 0x803F |
#define MYGL_LUMINANCE6_ALPHA2_EXT 0x8044 |
#define MYGL_LUMINANCE8_ALPHA8_EXT 0x8045 |
#define MYGL_LUMINANCE8_EXT 0x8040 |
#define MYGL_LUMINANCE_ALPHA16F_ARB 0x881F |
#define MYGL_LUMINANCE_ALPHA32F_ARB 0x8819 |
#define MYGL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
#define MYGL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
#define MYGL_LUMINANCE_FLOAT16_ATI 0x881E |
#define MYGL_LUMINANCE_FLOAT32_ATI 0x8818 |
#define MYGL_MAD_ATI 0x8968 |
#define MYGL_MAGNITUDE_BIAS_NV 0x8718 |
#define MYGL_MAGNITUDE_SCALE_NV 0x8712 |
#define MYGL_MAP1_BINORMAL_EXT 0x8446 |
#define MYGL_MAP1_TANGENT_EXT 0x8444 |
#define MYGL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
#define MYGL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
#define MYGL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
#define MYGL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
#define MYGL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
#define MYGL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
#define MYGL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
#define MYGL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
#define MYGL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
#define MYGL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
#define MYGL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
#define MYGL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
#define MYGL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
#define MYGL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
#define MYGL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
#define MYGL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
#define MYGL_MAP2_BINORMAL_EXT 0x8447 |
#define MYGL_MAP2_TANGENT_EXT 0x8445 |
#define MYGL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
#define MYGL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
#define MYGL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
#define MYGL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
#define MYGL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
#define MYGL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
#define MYGL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
#define MYGL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
#define MYGL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
#define MYGL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
#define MYGL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
#define MYGL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
#define MYGL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
#define MYGL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
#define MYGL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
#define MYGL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
#define MYGL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
#define MYGL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
#define MYGL_MAP_TESSELLATION_NV 0x86C2 |
#define MYGL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
#define MYGL_MAT_AMBIENT_BIT_PGI 0x00100000 |
#define MYGL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
#define MYGL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
#define MYGL_MAT_EMISSION_BIT_PGI 0x00800000 |
#define MYGL_MAT_SHININESS_BIT_PGI 0x02000000 |
#define MYGL_MAT_SPECULAR_BIT_PGI 0x04000000 |
#define MYGL_MATERIAL_SIDE_HINT_PGI 0x1A22C |
#define MYGL_MATRIX0_ARB 0x88C0 |
#define MYGL_MATRIX0_NV 0x8630 |
#define MYGL_MATRIX10_ARB 0x88CA |
#define MYGL_MATRIX11_ARB 0x88CB |
#define MYGL_MATRIX12_ARB 0x88CC |
#define MYGL_MATRIX13_ARB 0x88CD |
#define MYGL_MATRIX14_ARB 0x88CE |
#define MYGL_MATRIX15_ARB 0x88CF |
#define MYGL_MATRIX16_ARB 0x88D0 |
#define MYGL_MATRIX17_ARB 0x88D1 |
#define MYGL_MATRIX18_ARB 0x88D2 |
#define MYGL_MATRIX19_ARB 0x88D3 |
#define MYGL_MATRIX1_ARB 0x88C1 |
#define MYGL_MATRIX1_NV 0x8631 |
#define MYGL_MATRIX20_ARB 0x88D4 |
#define MYGL_MATRIX21_ARB 0x88D5 |
#define MYGL_MATRIX22_ARB 0x88D6 |
#define MYGL_MATRIX23_ARB 0x88D7 |
#define MYGL_MATRIX24_ARB 0x88D8 |
#define MYGL_MATRIX25_ARB 0x88D9 |
#define MYGL_MATRIX26_ARB 0x88DA |
#define MYGL_MATRIX27_ARB 0x88DB |
#define MYGL_MATRIX28_ARB 0x88DC |
#define MYGL_MATRIX29_ARB 0x88DD |
#define MYGL_MATRIX2_ARB 0x88C2 |
#define MYGL_MATRIX2_NV 0x8632 |
#define MYGL_MATRIX30_ARB 0x88DE |
#define MYGL_MATRIX31_ARB 0x88DF |
#define MYGL_MATRIX3_ARB 0x88C3 |
#define MYGL_MATRIX3_NV 0x8633 |
#define MYGL_MATRIX4_ARB 0x88C4 |
#define MYGL_MATRIX4_NV 0x8634 |
#define MYGL_MATRIX5_ARB 0x88C5 |
#define MYGL_MATRIX5_NV 0x8635 |
#define MYGL_MATRIX6_ARB 0x88C6 |
#define MYGL_MATRIX6_NV 0x8636 |
#define MYGL_MATRIX7_ARB 0x88C7 |
#define MYGL_MATRIX7_NV 0x8637 |
#define MYGL_MATRIX8_ARB 0x88C8 |
#define MYGL_MATRIX9_ARB 0x88C9 |
#define MYGL_MATRIX_EXT 0x87C0 |
#define MYGL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
#define MYGL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
#define MYGL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
#define MYGL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
#define MYGL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
#define MYGL_MATRIX_PALETTE_ARB 0x8840 |
#define MYGL_MAX 0x8008 |
#define MYGL_MAX_3D_TEXTURE_SIZE 0x8073 |
#define MYGL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
#define MYGL_MAX_4D_TEXTURE_SIZE_SGIS 0x8138 |
#define MYGL_MAX_ACTIVE_LIGHTS_SGIX 0x8405 |
#define MYGL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
#define MYGL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
#define MYGL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
#define MYGL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
#define MYGL_MAX_CLIPMAP_DEPTH_SGIX 0x8177 |
#define MYGL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178 |
#define MYGL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
#define MYGL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
#define MYGL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
#define MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
#define MYGL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
#define MYGL_MAX_CONVOLUTION_HEIGHT 0x801B |
#define MYGL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
#define MYGL_MAX_CONVOLUTION_WIDTH 0x801A |
#define MYGL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
#define MYGL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
#define MYGL_MAX_DEFORMATION_ORDER_SGIX 0x8197 |
#define MYGL_MAX_DRAW_BUFFERS 0x8824 |
#define MYGL_MAX_DRAW_BUFFERS_ARB 0x8824 |
#define MYGL_MAX_DRAW_BUFFERS_ATI 0x8824 |
#define MYGL_MAX_ELEMENTS_INDICES 0x80E9 |
#define MYGL_MAX_ELEMENTS_INDICES_EXT 0x80E9 |
#define MYGL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define MYGL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 |
#define MYGL_MAX_EXT 0x8008 |
#define MYGL_MAX_FOG_FUNC_POINTS_SGIS 0x812C |
#define MYGL_MAX_FRAGMENT_LIGHTS_SGIX 0x8404 |
#define MYGL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
#define MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
#define MYGL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
#define MYGL_MAX_FRAMEZOOM_FACTOR_SGIX 0x818D |
#define MYGL_MAX_GENERAL_COMBINERS_NV 0x854D |
#define MYGL_MAX_MAP_TESSELLATION_NV 0x86D6 |
#define MYGL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD |
#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC |
#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
#define MYGL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
#define MYGL_MAX_PALETTE_MATRICES_ARB 0x8842 |
#define MYGL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
#define MYGL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
#define MYGL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
#define MYGL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
#define MYGL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
#define MYGL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define MYGL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
#define MYGL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define MYGL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
#define MYGL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
#define MYGL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
#define MYGL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
#define MYGL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
#define MYGL_MAX_PROGRAM_MATRICES_ARB 0x862F |
#define MYGL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
#define MYGL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
#define MYGL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
#define MYGL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
#define MYGL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
#define MYGL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
#define MYGL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
#define MYGL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
#define MYGL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
#define MYGL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
#define MYGL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
#define MYGL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
#define MYGL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
#define MYGL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
#define MYGL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
#define MYGL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
#define MYGL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
#define MYGL_MAX_SHININESS_NV 0x8504 |
#define MYGL_MAX_SPOT_EXPONENT_NV 0x8505 |
#define MYGL_MAX_TEXTURE_COORDS 0x8871 |
#define MYGL_MAX_TEXTURE_COORDS_ARB 0x8871 |
#define MYGL_MAX_TEXTURE_COORDS_NV 0x8871 |
#define MYGL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
#define MYGL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
#define MYGL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
#define MYGL_MAX_TEXTURE_LOD_BIAS 0x84FD |
#define MYGL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
#define MYGL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
#define MYGL_MAX_TEXTURE_UNITS 0x84E2 |
#define MYGL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
#define MYGL_MAX_TRACK_MATRICES_NV 0x862F |
#define MYGL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
#define MYGL_MAX_VARYING_FLOATS 0x8B4B |
#define MYGL_MAX_VARYING_FLOATS_ARB 0x8B4B |
#define MYGL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
#define MYGL_MAX_VERTEX_ATTRIBS 0x8869 |
#define MYGL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
#define MYGL_MAX_VERTEX_HINT_PGI 0x1A22D |
#define MYGL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
#define MYGL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
#define MYGL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
#define MYGL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
#define MYGL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
#define MYGL_MAX_VERTEX_STREAMS_ATI 0x876B |
#define MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
#define MYGL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define MYGL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
#define MYGL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
#define MYGL_MAX_VERTEX_UNITS_ARB 0x86A4 |
#define MYGL_MESA_pack_invert 1 |
#define MYGL_MESA_resize_buffers 1 |
#define MYGL_MESA_window_pos 1 |
#define MYGL_MESA_ycbcr_texture 1 |
#define MYGL_MIN 0x8007 |
#define MYGL_MIN_EXT 0x8007 |
#define MYGL_MINMAX 0x802E |
#define MYGL_MINMAX_EXT 0x802E |
#define MYGL_MINMAX_FORMAT 0x802F |
#define MYGL_MINMAX_FORMAT_EXT 0x802F |
#define MYGL_MINMAX_SINK 0x8030 |
#define MYGL_MINMAX_SINK_EXT 0x8030 |
#define MYGL_MIRROR_CLAMP_ATI 0x8742 |
#define MYGL_MIRROR_CLAMP_EXT 0x8742 |
#define MYGL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
#define MYGL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
#define MYGL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
#define MYGL_MIRRORED_REPEAT 0x8370 |
#define MYGL_MIRRORED_REPEAT_ARB 0x8370 |
#define MYGL_MIRRORED_REPEAT_IBM 0x8370 |
#define MYGL_MODELVIEW0_ARB 0x1700 |
#define MYGL_MODELVIEW0_EXT MYGL_MODELVIEW |
#define MYGL_MODELVIEW0_MATRIX_EXT MYGL_MODELVIEW_MATRIX |
#define MYGL_MODELVIEW0_STACK_DEPTH_EXT MYGL_MODELVIEW_STACK_DEPTH |
#define MYGL_MODELVIEW10_ARB 0x872A |
#define MYGL_MODELVIEW11_ARB 0x872B |
#define MYGL_MODELVIEW12_ARB 0x872C |
#define MYGL_MODELVIEW13_ARB 0x872D |
#define MYGL_MODELVIEW14_ARB 0x872E |
#define MYGL_MODELVIEW15_ARB 0x872F |
#define MYGL_MODELVIEW16_ARB 0x8730 |
#define MYGL_MODELVIEW17_ARB 0x8731 |
#define MYGL_MODELVIEW18_ARB 0x8732 |
#define MYGL_MODELVIEW19_ARB 0x8733 |
#define MYGL_MODELVIEW1_ARB 0x850A |
#define MYGL_MODELVIEW1_EXT 0x850A |
#define MYGL_MODELVIEW1_MATRIX_EXT 0x8506 |
#define MYGL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
#define MYGL_MODELVIEW20_ARB 0x8734 |
#define MYGL_MODELVIEW21_ARB 0x8735 |
#define MYGL_MODELVIEW22_ARB 0x8736 |
#define MYGL_MODELVIEW23_ARB 0x8737 |
#define MYGL_MODELVIEW24_ARB 0x8738 |
#define MYGL_MODELVIEW25_ARB 0x8739 |
#define MYGL_MODELVIEW26_ARB 0x873A |
#define MYGL_MODELVIEW27_ARB 0x873B |
#define MYGL_MODELVIEW28_ARB 0x873C |
#define MYGL_MODELVIEW29_ARB 0x873D |
#define MYGL_MODELVIEW2_ARB 0x8722 |
#define MYGL_MODELVIEW30_ARB 0x873E |
#define MYGL_MODELVIEW31_ARB 0x873F |
#define MYGL_MODELVIEW3_ARB 0x8723 |
#define MYGL_MODELVIEW4_ARB 0x8724 |
#define MYGL_MODELVIEW5_ARB 0x8725 |
#define MYGL_MODELVIEW6_ARB 0x8726 |
#define MYGL_MODELVIEW7_ARB 0x8727 |
#define MYGL_MODELVIEW8_ARB 0x8728 |
#define MYGL_MODELVIEW9_ARB 0x8729 |
#define MYGL_MODELVIEW_PROJECTION_NV 0x8629 |
#define MYGL_MODULATE_ADD_ATI 0x8744 |
#define MYGL_MODULATE_SIGNED_ADD_ATI 0x8745 |
#define MYGL_MODULATE_SUBTRACT_ATI 0x8746 |
#define MYGL_MOV_ATI 0x8961 |
#define MYGL_MUL_ATI 0x8964 |
#define MYGL_MULTISAMPLE 0x809D |
#define MYGL_MULTISAMPLE_3DFX 0x86B2 |
#define MYGL_MULTISAMPLE_ARB 0x809D |
#define MYGL_MULTISAMPLE_BIT 0x20000000 |
#define MYGL_MULTISAMPLE_BIT_3DFX 0x20000000 |
#define MYGL_MULTISAMPLE_BIT_ARB 0x20000000 |
#define MYGL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define MYGL_MULTISAMPLE_EXT 0x809D |
#define MYGL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
#define MYGL_MULTISAMPLE_SGIS 0x809D |
#define MYGL_MVP_MATRIX_EXT 0x87E3 |
#define MYGL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203 |
#define MYGL_NATIVE_GRAPHICS_END_HINT_PGI 0x1A204 |
#define MYGL_NATIVE_GRAPHICS_HANDLE_PGI 0x1A202 |
#define MYGL_NEAREST_CLIPMAP_LINEAR_SGIX 0x844E |
#define MYGL_NEAREST_CLIPMAP_NEAREST_SGIX 0x844D |
#define MYGL_NEGATE_BIT_ATI 0x00000004 |
#define MYGL_NEGATIVE_ONE_EXT 0x87DF |
#define MYGL_NEGATIVE_W_EXT 0x87DC |
#define MYGL_NEGATIVE_X_EXT 0x87D9 |
#define MYGL_NEGATIVE_Y_EXT 0x87DA |
#define MYGL_NEGATIVE_Z_EXT 0x87DB |
#define MYGL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
#define MYGL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define MYGL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
#define MYGL_NORMAL_ARRAY_EXT 0x8075 |
#define MYGL_NORMAL_ARRAY_LIST_IBM 103071 |
#define MYGL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
#define MYGL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
#define MYGL_NORMAL_ARRAY_POINTER_EXT 0x808F |
#define MYGL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
#define MYGL_NORMAL_ARRAY_TYPE_EXT 0x807E |
#define MYGL_NORMAL_BIT_PGI 0x08000000 |
#define MYGL_NORMAL_MAP 0x8511 |
#define MYGL_NORMAL_MAP_ARB 0x8511 |
#define MYGL_NORMAL_MAP_EXT 0x8511 |
#define MYGL_NORMAL_MAP_NV 0x8511 |
#define MYGL_NORMALIZED_RANGE_EXT 0x87E0 |
#define MYGL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
#define MYGL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define MYGL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
#define MYGL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
#define MYGL_NUM_GENERAL_COMBINERS_NV 0x854E |
#define MYGL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
#define MYGL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
#define MYGL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
#define MYGL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
#define MYGL_NUM_PASSES_ATI 0x8970 |
#define MYGL_NV_blend_square 1 |
#define MYGL_NV_copy_depth_to_color 1 |
#define MYGL_NV_depth_clamp 1 |
#define MYGL_NV_evaluators 1 |
#define MYGL_NV_fence 1 |
#define MYGL_NV_float_buffer 1 |
#define MYGL_NV_fog_distance 1 |
#define MYGL_NV_fragment_program 1 |
#define MYGL_NV_fragment_program2 1 |
#define MYGL_NV_fragment_program_option 1 |
#define MYGL_NV_half_float 1 |
#define MYGL_NV_light_max_exponent 1 |
#define MYGL_NV_multisample_filter_hint 1 |
#define MYGL_NV_occlusion_query 1 |
#define MYGL_NV_packed_depth_stencil 1 |
#define MYGL_NV_pixel_data_range 1 |
#define MYGL_NV_point_sprite 1 |
#define MYGL_NV_primitive_restart 1 |
#define MYGL_NV_register_combiners 1 |
#define MYGL_NV_register_combiners2 1 |
#define MYGL_NV_texgen_emboss 1 |
#define MYGL_NV_texgen_reflection 1 |
#define MYGL_NV_texture_compression_vtc 1 |
#define MYGL_NV_texture_env_combine4 1 |
#define MYGL_NV_texture_expand_normal 1 |
#define MYGL_NV_texture_rectangle 1 |
#define MYGL_NV_texture_shader 1 |
#define MYGL_NV_texture_shader2 1 |
#define MYGL_NV_texture_shader3 1 |
#define MYGL_NV_vertex_array_range 1 |
#define MYGL_NV_vertex_array_range2 1 |
#define MYGL_NV_vertex_program 1 |
#define MYGL_NV_vertex_program1_1 1 |
#define MYGL_NV_vertex_program2 1 |
#define MYGL_NV_vertex_program2_option 1 |
#define MYGL_NV_vertex_program3 1 |
#define MYGL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
#define MYGL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
#define MYGL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
#define MYGL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
#define MYGL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
#define MYGL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
#define MYGL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
#define MYGL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
#define MYGL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
#define MYGL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 |
#define MYGL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 |
#define MYGL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
#define MYGL_OBJECT_LINE_SGIS 0x81F7 |
#define MYGL_OBJECT_LINK_STATUS_ARB 0x8B82 |
#define MYGL_OBJECT_POINT_SGIS 0x81F5 |
#define MYGL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
#define MYGL_OBJECT_SUBTYPE_ARB 0x8B4F |
#define MYGL_OBJECT_TYPE_ARB 0x8B4E |
#define MYGL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
#define MYGL_OCCLUSION_TEST_HP 0x8165 |
#define MYGL_OCCLUSION_TEST_RESULT_HP 0x8166 |
#define MYGL_OES_read_format 1 |
#define MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
#define MYGL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
#define MYGL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
#define MYGL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
#define MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
#define MYGL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
#define MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
#define MYGL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
#define MYGL_OFFSET_TEXTURE_2D_BIAS_NV MYGL_OFFSET_TEXTURE_BIAS_NV |
#define MYGL_OFFSET_TEXTURE_2D_MATRIX_NV MYGL_OFFSET_TEXTURE_MATRIX_NV |
#define MYGL_OFFSET_TEXTURE_2D_NV 0x86E8 |
#define MYGL_OFFSET_TEXTURE_2D_SCALE_NV MYGL_OFFSET_TEXTURE_SCALE_NV |
#define MYGL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
#define MYGL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
#define MYGL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
#define MYGL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
#define MYGL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
#define MYGL_OML_interlace 1 |
#define MYGL_OML_resample 1 |
#define MYGL_OML_subsample 1 |
#define MYGL_ONE_EXT 0x87DE |
#define MYGL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
#define MYGL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
#define MYGL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
#define MYGL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
#define MYGL_OP_ADD_EXT 0x8787 |
#define MYGL_OP_CLAMP_EXT 0x878E |
#define MYGL_OP_CROSS_PRODUCT_EXT 0x8797 |
#define MYGL_OP_DOT3_EXT 0x8784 |
#define MYGL_OP_DOT4_EXT 0x8785 |
#define MYGL_OP_EXP_BASE_2_EXT 0x8791 |
#define MYGL_OP_FLOOR_EXT 0x878F |
#define MYGL_OP_FRAC_EXT 0x8789 |
#define MYGL_OP_INDEX_EXT 0x8782 |
#define MYGL_OP_LOG_BASE_2_EXT 0x8792 |
#define MYGL_OP_MADD_EXT 0x8788 |
#define MYGL_OP_MAX_EXT 0x878A |
#define MYGL_OP_MIN_EXT 0x878B |
#define MYGL_OP_MOV_EXT 0x8799 |
#define MYGL_OP_MUL_EXT 0x8786 |
#define MYGL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
#define MYGL_OP_NEGATE_EXT 0x8783 |
#define MYGL_OP_POWER_EXT 0x8793 |
#define MYGL_OP_RECIP_EXT 0x8794 |
#define MYGL_OP_RECIP_SQRT_EXT 0x8795 |
#define MYGL_OP_ROUND_EXT 0x8790 |
#define MYGL_OP_SET_GE_EXT 0x878C |
#define MYGL_OP_SET_LT_EXT 0x878D |
#define MYGL_OP_SUB_EXT 0x8796 |
#define MYGL_OPERAND0_ALPHA 0x8598 |
#define MYGL_OPERAND0_ALPHA_ARB 0x8598 |
#define MYGL_OPERAND0_ALPHA_EXT 0x8598 |
#define MYGL_OPERAND0_RGB 0x8590 |
#define MYGL_OPERAND0_RGB_ARB 0x8590 |
#define MYGL_OPERAND0_RGB_EXT 0x8590 |
#define MYGL_OPERAND1_ALPHA 0x8599 |
#define MYGL_OPERAND1_ALPHA_ARB 0x8599 |
#define MYGL_OPERAND1_ALPHA_EXT 0x8599 |
#define MYGL_OPERAND1_RGB 0x8591 |
#define MYGL_OPERAND1_RGB_ARB 0x8591 |
#define MYGL_OPERAND1_RGB_EXT 0x8591 |
#define MYGL_OPERAND2_ALPHA 0x859A |
#define MYGL_OPERAND2_ALPHA_ARB 0x859A |
#define MYGL_OPERAND2_ALPHA_EXT 0x859A |
#define MYGL_OPERAND2_RGB 0x8592 |
#define MYGL_OPERAND2_RGB_ARB 0x8592 |
#define MYGL_OPERAND2_RGB_EXT 0x8592 |
#define MYGL_OPERAND3_ALPHA_NV 0x859B |
#define MYGL_OPERAND3_RGB_NV 0x8593 |
#define MYGL_OUTPUT_COLOR0_EXT 0x879B |
#define MYGL_OUTPUT_COLOR1_EXT 0x879C |
#define MYGL_OUTPUT_FOG_EXT 0x87BD |
#define MYGL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
#define MYGL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
#define MYGL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
#define MYGL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
#define MYGL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
#define MYGL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
#define MYGL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
#define MYGL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
#define MYGL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
#define MYGL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
#define MYGL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
#define MYGL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
#define MYGL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
#define MYGL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
#define MYGL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
#define MYGL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
#define MYGL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
#define MYGL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
#define MYGL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
#define MYGL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
#define MYGL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
#define MYGL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
#define MYGL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
#define MYGL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
#define MYGL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
#define MYGL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
#define MYGL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
#define MYGL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
#define MYGL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
#define MYGL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
#define MYGL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
#define MYGL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
#define MYGL_OUTPUT_VERTEX_EXT 0x879A |
#define MYGL_PACK_CMYK_HINT_EXT 0x800E |
#define MYGL_PACK_IMAGE_DEPTH_SGIS 0x8131 |
#define MYGL_PACK_IMAGE_HEIGHT 0x806C |
#define MYGL_PACK_IMAGE_HEIGHT_EXT 0x806C |
#define MYGL_PACK_INVERT_MESA 0x8758 |
#define MYGL_PACK_RESAMPLE_OML 0x8984 |
#define MYGL_PACK_RESAMPLE_SGIX 0x842C |
#define MYGL_PACK_SKIP_IMAGES 0x806B |
#define MYGL_PACK_SKIP_IMAGES_EXT 0x806B |
#define MYGL_PACK_SKIP_VOLUMES_SGIS 0x8130 |
#define MYGL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0 |
#define MYGL_PARALLEL_ARRAYS_INTEL 0x83F4 |
#define MYGL_PASS_THROUGH_NV 0x86E6 |
#define MYGL_PER_STAGE_CONSTANTS_NV 0x8535 |
#define MYGL_PERTURB_EXT 0x85AE |
#define MYGL_PGI_misc_hints 1 |
#define MYGL_PGI_vertex_hints 1 |
#define MYGL_PHONG_HINT_WIN 0x80EB |
#define MYGL_PHONG_WIN 0x80EA |
#define MYGL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
#define MYGL_PIXEL_COUNT_NV 0x8866 |
#define MYGL_PIXEL_COUNTER_BITS_NV 0x8864 |
#define MYGL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
#define MYGL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355 |
#define MYGL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354 |
#define MYGL_PIXEL_GROUP_COLOR_SGIS 0x8356 |
#define MYGL_PIXEL_MAG_FILTER_EXT 0x8331 |
#define MYGL_PIXEL_MIN_FILTER_EXT 0x8332 |
#define MYGL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define MYGL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define MYGL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
#define MYGL_PIXEL_PACK_BUFFER_EXT 0x88EB |
#define MYGL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3 |
#define MYGL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4 |
#define MYGL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2 |
#define MYGL_PIXEL_TEX_GEN_ALPHA_LS_SGIX 0x8189 |
#define MYGL_PIXEL_TEX_GEN_ALPHA_MS_SGIX 0x818A |
#define MYGL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188 |
#define MYGL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187 |
#define MYGL_PIXEL_TEX_GEN_MODE_SGIX 0x832B |
#define MYGL_PIXEL_TEX_GEN_Q_CEILING_SGIX 0x8184 |
#define MYGL_PIXEL_TEX_GEN_Q_FLOOR_SGIX 0x8186 |
#define MYGL_PIXEL_TEX_GEN_Q_ROUND_SGIX 0x8185 |
#define MYGL_PIXEL_TEX_GEN_SGIX 0x8139 |
#define MYGL_PIXEL_TEXTURE_SGIS 0x8353 |
#define MYGL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E |
#define MYGL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F |
#define MYGL_PIXEL_TILE_CACHE_SIZE_SGIX 0x8145 |
#define MYGL_PIXEL_TILE_GRID_DEPTH_SGIX 0x8144 |
#define MYGL_PIXEL_TILE_GRID_HEIGHT_SGIX 0x8143 |
#define MYGL_PIXEL_TILE_GRID_WIDTH_SGIX 0x8142 |
#define MYGL_PIXEL_TILE_HEIGHT_SGIX 0x8141 |
#define MYGL_PIXEL_TILE_WIDTH_SGIX 0x8140 |
#define MYGL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
#define MYGL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
#define MYGL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
#define MYGL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define MYGL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define MYGL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
#define MYGL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
#define MYGL_PN_TRIANGLES_ATI 0x87F0 |
#define MYGL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
#define MYGL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
#define MYGL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
#define MYGL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
#define MYGL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
#define MYGL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
#define MYGL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
#define MYGL_POINT_DISTANCE_ATTENUATION 0x8129 |
#define MYGL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
#define MYGL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
#define MYGL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
#define MYGL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
#define MYGL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 |
#define MYGL_POINT_SIZE_MAX 0x8127 |
#define MYGL_POINT_SIZE_MAX_ARB 0x8127 |
#define MYGL_POINT_SIZE_MAX_EXT 0x8127 |
#define MYGL_POINT_SIZE_MAX_SGIS 0x8127 |
#define MYGL_POINT_SIZE_MIN 0x8126 |
#define MYGL_POINT_SIZE_MIN_ARB 0x8126 |
#define MYGL_POINT_SIZE_MIN_EXT 0x8126 |
#define MYGL_POINT_SIZE_MIN_SGIS 0x8126 |
#define MYGL_POINT_SPRITE 0x8861 |
#define MYGL_POINT_SPRITE_ARB 0x8861 |
#define MYGL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
#define MYGL_POINT_SPRITE_NV 0x8861 |
#define MYGL_POINT_SPRITE_R_MODE_NV 0x8863 |
#define MYGL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
#define MYGL_POLYGON_OFFSET_EXT 0x8037 |
#define MYGL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
#define MYGL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
#define MYGL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
#define MYGL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
#define MYGL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
#define MYGL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
#define MYGL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
#define MYGL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
#define MYGL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
#define MYGL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
#define MYGL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
#define MYGL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
#define MYGL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
#define MYGL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
#define MYGL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
#define MYGL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
#define MYGL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
#define MYGL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
#define MYGL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
#define MYGL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
#define MYGL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
#define MYGL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
#define MYGL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
#define MYGL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
#define MYGL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
#define MYGL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
#define MYGL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
#define MYGL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
#define MYGL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
#define MYGL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
#define MYGL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
#define MYGL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
#define MYGL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
#define MYGL_POST_CONVOLUTION_RED_BIAS 0x8020 |
#define MYGL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
#define MYGL_POST_CONVOLUTION_RED_SCALE 0x801C |
#define MYGL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
#define MYGL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162 |
#define MYGL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
#define MYGL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
#define MYGL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
#define MYGL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
#define MYGL_PREFER_DOUBLEBUFFER_HINT_PGI 0x1A1F8 |
#define MYGL_PRESERVE_ATI 0x8762 |
#define MYGL_PREVIOUS 0x8578 |
#define MYGL_PREVIOUS_ARB 0x8578 |
#define MYGL_PREVIOUS_EXT 0x8578 |
#define MYGL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
#define MYGL_PRIMARY_COLOR 0x8577 |
#define MYGL_PRIMARY_COLOR_ARB 0x8577 |
#define MYGL_PRIMARY_COLOR_EXT 0x8577 |
#define MYGL_PRIMARY_COLOR_NV 0x852C |
#define MYGL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
#define MYGL_PRIMITIVE_RESTART_NV 0x8558 |
#define MYGL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
#define MYGL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
#define MYGL_PROGRAM_ATTRIBS_ARB 0x88AC |
#define MYGL_PROGRAM_BINDING_ARB 0x8677 |
#define MYGL_PROGRAM_ERROR_POSITION_ARB 0x864B |
Referenced by render_setup_fp_yuv().
#define MYGL_PROGRAM_ERROR_POSITION_NV 0x864B |
#define MYGL_PROGRAM_ERROR_STRING_ARB 0x8874 |
#define MYGL_PROGRAM_ERROR_STRING_NV 0x8874 |
#define MYGL_PROGRAM_FORMAT_ARB 0x8876 |
#define MYGL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
Referenced by render_setup_fp_yuv().
#define MYGL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
#define MYGL_PROGRAM_LENGTH_ARB 0x8627 |
#define MYGL_PROGRAM_LENGTH_NV 0x8627 |
#define MYGL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
#define MYGL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
#define MYGL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
#define MYGL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
#define MYGL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
#define MYGL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
#define MYGL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
#define MYGL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
#define MYGL_PROGRAM_OBJECT_ARB 0x8B40 |
#define MYGL_PROGRAM_PARAMETER_NV 0x8644 |
#define MYGL_PROGRAM_PARAMETERS_ARB 0x88A8 |
#define MYGL_PROGRAM_RESIDENT_NV 0x8647 |
#define MYGL_PROGRAM_STRING_ARB 0x8628 |
#define MYGL_PROGRAM_STRING_NV 0x8628 |
#define MYGL_PROGRAM_TARGET_NV 0x8646 |
#define MYGL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
#define MYGL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
#define MYGL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
#define MYGL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
#define MYGL_PROXY_COLOR_TABLE 0x80D3 |
#define MYGL_PROXY_COLOR_TABLE_SGI 0x80D3 |
#define MYGL_PROXY_HISTOGRAM 0x8025 |
#define MYGL_PROXY_HISTOGRAM_EXT 0x8025 |
#define MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
#define MYGL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
#define MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
#define MYGL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
#define MYGL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 |
#define MYGL_PROXY_TEXTURE_1D_EXT 0x8063 |
#define MYGL_PROXY_TEXTURE_2D_EXT 0x8064 |
#define MYGL_PROXY_TEXTURE_3D 0x8070 |
#define MYGL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define MYGL_PROXY_TEXTURE_4D_SGIS 0x8135 |
#define MYGL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
#define MYGL_PROXY_TEXTURE_CUBE_MAP 0x851B |
#define MYGL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define MYGL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
#define MYGL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
#define MYGL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
#define MYGL_QUAD_ALPHA4_SGIS 0x811E |
#define MYGL_QUAD_ALPHA8_SGIS 0x811F |
#define MYGL_QUAD_INTENSITY4_SGIS 0x8122 |
#define MYGL_QUAD_INTENSITY8_SGIS 0x8123 |
#define MYGL_QUAD_LUMINANCE4_SGIS 0x8120 |
#define MYGL_QUAD_LUMINANCE8_SGIS 0x8121 |
#define MYGL_QUAD_MESH_SUN 0x8614 |
#define MYGL_QUAD_TEXTURE_SELECT_SGIS 0x8125 |
#define MYGL_QUARTER_BIT_ATI 0x00000010 |
#define MYGL_QUERY_COUNTER_BITS 0x8864 |
#define MYGL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define MYGL_QUERY_RESULT 0x8866 |
#define MYGL_QUERY_RESULT_ARB 0x8866 |
#define MYGL_QUERY_RESULT_AVAILABLE 0x8867 |
#define MYGL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define MYGL_R1UI_C3F_V3F_SUN 0x85C6 |
#define MYGL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
#define MYGL_R1UI_C4UB_V3F_SUN 0x85C5 |
#define MYGL_R1UI_N3F_V3F_SUN 0x85C7 |
#define MYGL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
#define MYGL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
#define MYGL_R1UI_T2F_V3F_SUN 0x85C9 |
#define MYGL_R1UI_V3F_SUN 0x85C4 |
#define MYGL_RASTER_POSITION_UNCLIPPED_IBM 0x19262 |
#define MYGL_READ_ONLY 0x88B8 |
#define MYGL_READ_ONLY_ARB 0x88B8 |
#define MYGL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
#define MYGL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
#define MYGL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
#define MYGL_READ_WRITE 0x88BA |
#define MYGL_READ_WRITE_ARB 0x88BA |
#define MYGL_RECLAIM_MEMORY_HINT_PGI 0x1A1FE |
#define MYGL_RED_BIT_ATI 0x00000001 |
#define MYGL_RED_MAX_CLAMP_INGR 0x8564 |
#define MYGL_RED_MIN_CLAMP_INGR 0x8560 |
#define MYGL_REDUCE 0x8016 |
#define MYGL_REDUCE_EXT 0x8016 |
#define MYGL_REFERENCE_PLANE_EQUATION_SGIX 0x817E |
#define MYGL_REFERENCE_PLANE_SGIX 0x817D |
#define MYGL_REFLECTION_MAP 0x8512 |
#define MYGL_REFLECTION_MAP_ARB 0x8512 |
#define MYGL_REFLECTION_MAP_EXT 0x8512 |
#define MYGL_REFLECTION_MAP_NV 0x8512 |
#define MYGL_REG_0_ATI 0x8921 |
#define MYGL_REG_10_ATI 0x892B |
#define MYGL_REG_11_ATI 0x892C |
#define MYGL_REG_12_ATI 0x892D |
#define MYGL_REG_13_ATI 0x892E |
#define MYGL_REG_14_ATI 0x892F |
#define MYGL_REG_15_ATI 0x8930 |
#define MYGL_REG_16_ATI 0x8931 |
#define MYGL_REG_17_ATI 0x8932 |
#define MYGL_REG_18_ATI 0x8933 |
#define MYGL_REG_19_ATI 0x8934 |
#define MYGL_REG_1_ATI 0x8922 |
#define MYGL_REG_20_ATI 0x8935 |
#define MYGL_REG_21_ATI 0x8936 |
#define MYGL_REG_22_ATI 0x8937 |
#define MYGL_REG_23_ATI 0x8938 |
#define MYGL_REG_24_ATI 0x8939 |
#define MYGL_REG_25_ATI 0x893A |
#define MYGL_REG_26_ATI 0x893B |
#define MYGL_REG_27_ATI 0x893C |
#define MYGL_REG_28_ATI 0x893D |
#define MYGL_REG_29_ATI 0x893E |
#define MYGL_REG_2_ATI 0x8923 |
#define MYGL_REG_30_ATI 0x893F |
#define MYGL_REG_31_ATI 0x8940 |
#define MYGL_REG_3_ATI 0x8924 |
#define MYGL_REG_4_ATI 0x8925 |
#define MYGL_REG_5_ATI 0x8926 |
#define MYGL_REG_6_ATI 0x8927 |
#define MYGL_REG_7_ATI 0x8928 |
#define MYGL_REG_8_ATI 0x8929 |
#define MYGL_REG_9_ATI 0x892A |
#define MYGL_REGISTER_COMBINERS_NV 0x8522 |
#define MYGL_REND_screen_coordinates 1 |
#define MYGL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
#define MYGL_RENDERBUFFER_EXT 0x8D41 |
#define MYGL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
#define MYGL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
#define MYGL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
#define MYGL_REPLACE_EXT 0x8062 |
#define MYGL_REPLACE_MIDDLE_SUN 0x0002 |
#define MYGL_REPLACE_OLDEST_SUN 0x0003 |
#define MYGL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
#define MYGL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
#define MYGL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
#define MYGL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
#define MYGL_REPLACEMENT_CODE_SUN 0x81D8 |
#define MYGL_REPLICATE_BORDER 0x8153 |
#define MYGL_REPLICATE_BORDER_HP 0x8153 |
#define MYGL_RESAMPLE_AVERAGE_OML 0x8988 |
#define MYGL_RESAMPLE_DECIMATE_OML 0x8989 |
#define MYGL_RESAMPLE_DECIMATE_SGIX 0x8430 |
#define MYGL_RESAMPLE_REPLICATE_OML 0x8986 |
#define MYGL_RESAMPLE_REPLICATE_SGIX 0x842E |
#define MYGL_RESAMPLE_ZERO_FILL_OML 0x8987 |
#define MYGL_RESAMPLE_ZERO_FILL_SGIX 0x842F |
#define MYGL_RESCALE_NORMAL 0x803A |
#define MYGL_RESCALE_NORMAL_EXT 0x803A |
#define MYGL_RESTART_SUN 0x0001 |
#define MYGL_RGB10_A2_EXT 0x8059 |
#define MYGL_RGB10_EXT 0x8052 |
#define MYGL_RGB12_EXT 0x8053 |
#define MYGL_RGB16_EXT 0x8054 |
#define MYGL_RGB16F_ARB 0x881B |
#define MYGL_RGB2_EXT 0x804E |
#define MYGL_RGB32F_ARB 0x8815 |
#define MYGL_RGB4_EXT 0x804F |
#define MYGL_RGB4_S3TC 0x83A1 |
#define MYGL_RGB5_A1_EXT 0x8057 |
#define MYGL_RGB5_EXT 0x8050 |
#define MYGL_RGB8_EXT 0x8051 |
#define MYGL_RGB_FLOAT16_ATI 0x881B |
#define MYGL_RGB_FLOAT32_ATI 0x8815 |
#define MYGL_RGB_S3TC 0x83A0 |
#define MYGL_RGB_SCALE 0x8573 |
#define MYGL_RGB_SCALE_ARB 0x8573 |
#define MYGL_RGB_SCALE_EXT 0x8573 |
#define MYGL_RGBA12_EXT 0x805A |
#define MYGL_RGBA16_EXT 0x805B |
#define MYGL_RGBA16F_ARB 0x881A |
#define MYGL_RGBA2_EXT 0x8055 |
#define MYGL_RGBA32F_ARB 0x8814 |
#define MYGL_RGBA4_EXT 0x8056 |
#define MYGL_RGBA4_S3TC 0x83A3 |
#define MYGL_RGBA8_EXT 0x8058 |
#define MYGL_RGBA_FLOAT16_ATI 0x881A |
#define MYGL_RGBA_FLOAT32_ATI 0x8814 |
#define MYGL_RGBA_FLOAT_MODE_ARB 0x8820 |
#define MYGL_RGBA_S3TC 0x83A2 |
#define MYGL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
#define MYGL_S3_s3tc 1 |
#define MYGL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
#define MYGL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
#define MYGL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
#define MYGL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
#define MYGL_SAMPLE_ALPHA_TO_ONE 0x809F |
#define MYGL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
#define MYGL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
#define MYGL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
#define MYGL_SAMPLE_BUFFERS 0x80A8 |
#define MYGL_SAMPLE_BUFFERS_3DFX 0x86B3 |
#define MYGL_SAMPLE_BUFFERS_ARB 0x80A8 |
#define MYGL_SAMPLE_BUFFERS_EXT 0x80A8 |
#define MYGL_SAMPLE_BUFFERS_SGIS 0x80A8 |
#define MYGL_SAMPLE_COVERAGE 0x80A0 |
#define MYGL_SAMPLE_COVERAGE_ARB 0x80A0 |
#define MYGL_SAMPLE_COVERAGE_INVERT 0x80AB |
#define MYGL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
#define MYGL_SAMPLE_COVERAGE_VALUE 0x80AA |
#define MYGL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
#define MYGL_SAMPLE_MASK_EXT 0x80A0 |
#define MYGL_SAMPLE_MASK_INVERT_EXT 0x80AB |
#define MYGL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
#define MYGL_SAMPLE_MASK_SGIS 0x80A0 |
#define MYGL_SAMPLE_MASK_VALUE_EXT 0x80AA |
#define MYGL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
#define MYGL_SAMPLE_PATTERN_EXT 0x80AC |
#define MYGL_SAMPLE_PATTERN_SGIS 0x80AC |
#define MYGL_SAMPLER_1D 0x8B5D |
#define MYGL_SAMPLER_1D_ARB 0x8B5D |
#define MYGL_SAMPLER_1D_SHADOW 0x8B61 |
#define MYGL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
#define MYGL_SAMPLER_2D 0x8B5E |
#define MYGL_SAMPLER_2D_ARB 0x8B5E |
#define MYGL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define MYGL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define MYGL_SAMPLER_2D_SHADOW 0x8B62 |
#define MYGL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
#define MYGL_SAMPLER_3D 0x8B5F |
#define MYGL_SAMPLER_3D_ARB 0x8B5F |
#define MYGL_SAMPLER_CUBE 0x8B60 |
#define MYGL_SAMPLER_CUBE_ARB 0x8B60 |
#define MYGL_SAMPLES 0x80A9 |
#define MYGL_SAMPLES_3DFX 0x86B4 |
#define MYGL_SAMPLES_ARB 0x80A9 |
#define MYGL_SAMPLES_EXT 0x80A9 |
#define MYGL_SAMPLES_PASSED 0x8914 |
#define MYGL_SAMPLES_PASSED_ARB 0x8914 |
#define MYGL_SAMPLES_SGIS 0x80A9 |
#define MYGL_SATURATE_BIT_ATI 0x00000040 |
#define MYGL_SCALAR_EXT 0x87BE |
#define MYGL_SCALE_BY_FOUR_NV 0x853F |
#define MYGL_SCALE_BY_ONE_HALF_NV 0x8540 |
#define MYGL_SCALE_BY_TWO_NV 0x853E |
#define MYGL_SCALEBIAS_HINT_SGIX 0x8322 |
#define MYGL_SCREEN_COORDINATES_REND 0x8490 |
#define MYGL_SECONDARY_COLOR_ARRAY 0x845E |
#define MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
#define MYGL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define MYGL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
#define MYGL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
#define MYGL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
#define MYGL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
#define MYGL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
#define MYGL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
#define MYGL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
#define MYGL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
#define MYGL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
#define MYGL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
#define MYGL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
#define MYGL_SECONDARY_COLOR_NV 0x852D |
#define MYGL_SECONDARY_INTERPOLATOR_ATI 0x896D |
#define MYGL_SEPARABLE_2D 0x8012 |
#define MYGL_SEPARABLE_2D_EXT 0x8012 |
#define MYGL_SEPARATE_SPECULAR_COLOR 0x81FA |
#define MYGL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
#define MYGL_SGI_color_table 1 |
#define MYGL_SGI_texture_color_table 1 |
#define MYGL_SGIS_detail_texture 1 |
#define MYGL_SGIS_fog_function 1 |
#define MYGL_SGIS_generate_mipmap 1 |
#define MYGL_SGIS_multisample 1 |
#define MYGL_SGIS_pixel_texture 1 |
#define MYGL_SGIS_point_line_texgen 1 |
#define MYGL_SGIS_point_parameters 1 |
#define MYGL_SGIS_sharpen_texture 1 |
#define MYGL_SGIS_texture4D 1 |
#define MYGL_SGIS_texture_border_clamp 1 |
#define MYGL_SGIS_texture_color_mask 1 |
#define MYGL_SGIS_texture_edge_clamp 1 |
#define MYGL_SGIS_texture_filter4 1 |
#define MYGL_SGIS_texture_lod 1 |
#define MYGL_SGIX_async 1 |
#define MYGL_SGIX_async_histogram 1 |
#define MYGL_SGIX_async_pixel 1 |
#define MYGL_SGIX_blend_alpha_minmax 1 |
#define MYGL_SGIX_calligraphic_fragment 1 |
#define MYGL_SGIX_clipmap 1 |
#define MYGL_SGIX_convolution_accuracy 1 |
#define MYGL_SGIX_depth_pass_instrument 1 |
#define MYGL_SGIX_depth_texture 1 |
#define MYGL_SGIX_flush_raster 1 |
#define MYGL_SGIX_fog_offset 1 |
#define MYGL_SGIX_fog_scale 1 |
#define MYGL_SGIX_fragment_lighting 1 |
#define MYGL_SGIX_framezoom 1 |
#define MYGL_SGIX_igloo_interface 1 |
#define MYGL_SGIX_instruments 1 |
#define MYGL_SGIX_interlace 1 |
#define MYGL_SGIX_ir_instrument1 1 |
#define MYGL_SGIX_list_priority 1 |
#define MYGL_SGIX_pixel_texture 1 |
#define MYGL_SGIX_pixel_tiles 1 |
#define MYGL_SGIX_polynomial_ffd 1 |
#define MYGL_SGIX_reference_plane 1 |
#define MYGL_SGIX_resample 1 |
#define MYGL_SGIX_scalebias_hint 1 |
#define MYGL_SGIX_shadow 1 |
#define MYGL_SGIX_shadow_ambient 1 |
#define MYGL_SGIX_sprite 1 |
#define MYGL_SGIX_subsample 1 |
#define MYGL_SGIX_tag_sample_buffer 1 |
#define MYGL_SGIX_texture_add_env 1 |
#define MYGL_SGIX_texture_coordinate_clamp 1 |
#define MYGL_SGIX_texture_lod_bias 1 |
#define MYGL_SGIX_texture_multi_buffer 1 |
#define MYGL_SGIX_texture_scale_bias 1 |
#define MYGL_SGIX_texture_select 1 |
#define MYGL_SGIX_vertex_preclip 1 |
#define MYGL_SGIX_ycrcb 1 |
#define MYGL_SGIX_ycrcb_subsample 1 |
#define MYGL_SGIX_ycrcba 1 |
#define MYGL_SHADER_CONSISTENT_NV 0x86DD |
#define MYGL_SHADER_OBJECT_ARB 0x8B48 |
#define MYGL_SHADER_OPERATION_NV 0x86DF |
#define MYGL_SHADER_SOURCE_LENGTH 0x8B88 |
#define MYGL_SHADER_TYPE 0x8B4F |
#define MYGL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define MYGL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
#define MYGL_SHADOW_AMBIENT_SGIX 0x80BF |
#define MYGL_SHADOW_ATTENUATION_EXT 0x834E |
#define MYGL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
#define MYGL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0 |
#define MYGL_SIGNED_ALPHA8_NV 0x8706 |
#define MYGL_SIGNED_ALPHA_NV 0x8705 |
#define MYGL_SIGNED_HILO16_NV 0x86FA |
#define MYGL_SIGNED_HILO8_NV 0x885F |
#define MYGL_SIGNED_HILO_NV 0x86F9 |
#define MYGL_SIGNED_IDENTITY_NV 0x853C |
#define MYGL_SIGNED_INTENSITY8_NV 0x8708 |
#define MYGL_SIGNED_INTENSITY_NV 0x8707 |
#define MYGL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define MYGL_SIGNED_LUMINANCE8_NV 0x8702 |
#define MYGL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define MYGL_SIGNED_LUMINANCE_NV 0x8701 |
#define MYGL_SIGNED_NEGATE_NV 0x853D |
#define MYGL_SIGNED_RGB8_NV 0x86FF |
#define MYGL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define MYGL_SIGNED_RGB_NV 0x86FE |
#define MYGL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define MYGL_SIGNED_RGBA8_NV 0x86FC |
#define MYGL_SIGNED_RGBA_NV 0x86FB |
#define MYGL_SINGLE_COLOR 0x81F9 |
#define MYGL_SINGLE_COLOR_EXT 0x81F9 |
#define MYGL_SLICE_ACCUM_SUN 0x85CC |
#define MYGL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
#define MYGL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define MYGL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
#define MYGL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
#define MYGL_SOURCE0_ALPHA 0x8588 |
#define MYGL_SOURCE0_ALPHA_ARB 0x8588 |
#define MYGL_SOURCE0_ALPHA_EXT 0x8588 |
#define MYGL_SOURCE0_RGB 0x8580 |
#define MYGL_SOURCE0_RGB_ARB 0x8580 |
#define MYGL_SOURCE0_RGB_EXT 0x8580 |
#define MYGL_SOURCE1_ALPHA 0x8589 |
#define MYGL_SOURCE1_ALPHA_ARB 0x8589 |
#define MYGL_SOURCE1_ALPHA_EXT 0x8589 |
#define MYGL_SOURCE1_RGB 0x8581 |
#define MYGL_SOURCE1_RGB_ARB 0x8581 |
#define MYGL_SOURCE1_RGB_EXT 0x8581 |
#define MYGL_SOURCE2_ALPHA 0x858A |
#define MYGL_SOURCE2_ALPHA_ARB 0x858A |
#define MYGL_SOURCE2_ALPHA_EXT 0x858A |
#define MYGL_SOURCE2_RGB 0x8582 |
#define MYGL_SOURCE2_RGB_ARB 0x8582 |
#define MYGL_SOURCE2_RGB_EXT 0x8582 |
#define MYGL_SOURCE3_ALPHA_NV 0x858B |
#define MYGL_SOURCE3_RGB_NV 0x8583 |
#define MYGL_SPARE0_NV 0x852E |
#define MYGL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
#define MYGL_SPARE1_NV 0x852F |
#define MYGL_SPRITE_AXIAL_SGIX 0x814C |
#define MYGL_SPRITE_AXIS_SGIX 0x814A |
#define MYGL_SPRITE_EYE_ALIGNED_SGIX 0x814E |
#define MYGL_SPRITE_MODE_SGIX 0x8149 |
#define MYGL_SPRITE_OBJECT_ALIGNED_SGIX 0x814D |
#define MYGL_SPRITE_SGIX 0x8148 |
#define MYGL_SPRITE_TRANSLATION_SGIX 0x814B |
#define MYGL_SRC0_ALPHA MYGL_SOURCE0_ALPHA |
#define MYGL_SRC0_RGB MYGL_SOURCE0_RGB |
#define MYGL_SRC1_ALPHA MYGL_SOURCE1_ALPHA |
#define MYGL_SRC1_RGB MYGL_SOURCE1_RGB |
#define MYGL_SRC2_ALPHA MYGL_SOURCE2_ALPHA |
#define MYGL_SRC2_RGB MYGL_SOURCE2_RGB |
#define MYGL_STATIC_ATI 0x8760 |
#define MYGL_STATIC_COPY 0x88E6 |
#define MYGL_STATIC_COPY_ARB 0x88E6 |
#define MYGL_STATIC_DRAW 0x88E4 |
#define MYGL_STATIC_DRAW_ARB 0x88E4 |
#define MYGL_STATIC_READ 0x88E5 |
#define MYGL_STATIC_READ_ARB 0x88E5 |
#define MYGL_STENCIL_ATTACHMENT_EXT 0x8D20 |
#define MYGL_STENCIL_BACK_FAIL 0x8801 |
#define MYGL_STENCIL_BACK_FAIL_ATI 0x8801 |
#define MYGL_STENCIL_BACK_FUNC 0x8800 |
#define MYGL_STENCIL_BACK_FUNC_ATI 0x8800 |
#define MYGL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
#define MYGL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
#define MYGL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
#define MYGL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
#define MYGL_STENCIL_BACK_REF 0x8CA3 |
#define MYGL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
#define MYGL_STENCIL_BACK_WRITEMASK 0x8CA5 |
#define MYGL_STENCIL_INDEX16_EXT 0x8D49 |
#define MYGL_STENCIL_INDEX1_EXT 0x8D46 |
#define MYGL_STENCIL_INDEX4_EXT 0x8D47 |
#define MYGL_STENCIL_INDEX8_EXT 0x8D48 |
#define MYGL_STENCIL_INDEX_EXT 0x8D45 |
#define MYGL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
#define MYGL_STORAGE_CACHED_APPLE 0x85BE |
#define MYGL_STORAGE_SHARED_APPLE 0x85BF |
#define MYGL_STREAM_COPY 0x88E2 |
#define MYGL_STREAM_COPY_ARB 0x88E2 |
#define MYGL_STREAM_DRAW 0x88E0 |
#define MYGL_STREAM_DRAW_ARB 0x88E0 |
#define MYGL_STREAM_READ 0x88E1 |
#define MYGL_STREAM_READ_ARB 0x88E1 |
#define MYGL_STRICT_DEPTHFUNC_HINT_PGI 0x1A216 |
#define MYGL_STRICT_LIGHTING_HINT_PGI 0x1A217 |
#define MYGL_STRICT_SCISSOR_HINT_PGI 0x1A218 |
#define MYGL_SUB_ATI 0x8965 |
#define MYGL_SUBTRACT 0x84E7 |
#define MYGL_SUBTRACT_ARB 0x84E7 |
#define MYGL_SUN_convolution_border_modes 1 |
#define MYGL_SUN_global_alpha 1 |
#define MYGL_SUN_mesh_array 1 |
#define MYGL_SUN_slice_accum 1 |
#define MYGL_SUN_triangle_list 1 |
#define MYGL_SUN_vertex 1 |
#define MYGL_SUNX_constant_data 1 |
#define MYGL_SWIZZLE_STQ_ATI 0x8977 |
#define MYGL_SWIZZLE_STQ_DQ_ATI 0x8979 |
#define MYGL_SWIZZLE_STR_ATI 0x8976 |
#define MYGL_SWIZZLE_STR_DR_ATI 0x8978 |
#define MYGL_SWIZZLE_STRQ_ATI 0x897A |
#define MYGL_SWIZZLE_STRQ_DQ_ATI 0x897B |
#define MYGL_T2F_IUI_N3F_V2F_EXT 0x81B3 |
#define MYGL_T2F_IUI_N3F_V3F_EXT 0x81B4 |
#define MYGL_T2F_IUI_V2F_EXT 0x81B1 |
#define MYGL_T2F_IUI_V3F_EXT 0x81B2 |
#define MYGL_TABLE_TOO_LARGE 0x8031 |
#define MYGL_TABLE_TOO_LARGE_EXT 0x8031 |
#define MYGL_TANGENT_ARRAY_EXT 0x8439 |
#define MYGL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
#define MYGL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
#define MYGL_TANGENT_ARRAY_TYPE_EXT 0x843E |
#define MYGL_TEXCOORD1_BIT_PGI 0x10000000 |
#define MYGL_TEXCOORD2_BIT_PGI 0x20000000 |
#define MYGL_TEXCOORD3_BIT_PGI 0x40000000 |
#define MYGL_TEXCOORD4_BIT_PGI 0x80000000 |
#define MYGL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
#define MYGL_TEXTURE0 0x84C0 |
#define MYGL_TEXTURE0_ARB 0x84C0 |
#define MYGL_TEXTURE1 0x84C1 |
#define MYGL_TEXTURE10 0x84CA |
#define MYGL_TEXTURE10_ARB 0x84CA |
#define MYGL_TEXTURE11 0x84CB |
#define MYGL_TEXTURE11_ARB 0x84CB |
#define MYGL_TEXTURE12 0x84CC |
#define MYGL_TEXTURE12_ARB 0x84CC |
#define MYGL_TEXTURE13 0x84CD |
#define MYGL_TEXTURE13_ARB 0x84CD |
#define MYGL_TEXTURE14 0x84CE |
#define MYGL_TEXTURE14_ARB 0x84CE |
#define MYGL_TEXTURE15 0x84CF |
#define MYGL_TEXTURE15_ARB 0x84CF |
#define MYGL_TEXTURE16 0x84D0 |
#define MYGL_TEXTURE16_ARB 0x84D0 |
#define MYGL_TEXTURE17 0x84D1 |
#define MYGL_TEXTURE17_ARB 0x84D1 |
#define MYGL_TEXTURE18 0x84D2 |
#define MYGL_TEXTURE18_ARB 0x84D2 |
#define MYGL_TEXTURE19 0x84D3 |
#define MYGL_TEXTURE19_ARB 0x84D3 |
#define MYGL_TEXTURE1_ARB 0x84C1 |
#define MYGL_TEXTURE2 0x84C2 |
#define MYGL_TEXTURE20 0x84D4 |
#define MYGL_TEXTURE20_ARB 0x84D4 |
#define MYGL_TEXTURE21 0x84D5 |
#define MYGL_TEXTURE21_ARB 0x84D5 |
#define MYGL_TEXTURE22 0x84D6 |
#define MYGL_TEXTURE22_ARB 0x84D6 |
#define MYGL_TEXTURE23 0x84D7 |
#define MYGL_TEXTURE23_ARB 0x84D7 |
#define MYGL_TEXTURE24 0x84D8 |
#define MYGL_TEXTURE24_ARB 0x84D8 |
#define MYGL_TEXTURE25 0x84D9 |
#define MYGL_TEXTURE25_ARB 0x84D9 |
#define MYGL_TEXTURE26 0x84DA |
#define MYGL_TEXTURE26_ARB 0x84DA |
#define MYGL_TEXTURE27 0x84DB |
#define MYGL_TEXTURE27_ARB 0x84DB |
#define MYGL_TEXTURE28 0x84DC |
#define MYGL_TEXTURE28_ARB 0x84DC |
#define MYGL_TEXTURE29 0x84DD |
#define MYGL_TEXTURE29_ARB 0x84DD |
#define MYGL_TEXTURE2_ARB 0x84C2 |
#define MYGL_TEXTURE3 0x84C3 |
#define MYGL_TEXTURE30 0x84DE |
#define MYGL_TEXTURE30_ARB 0x84DE |
#define MYGL_TEXTURE31 0x84DF |
#define MYGL_TEXTURE31_ARB 0x84DF |
#define MYGL_TEXTURE3_ARB 0x84C3 |
#define MYGL_TEXTURE4 0x84C4 |
#define MYGL_TEXTURE4_ARB 0x84C4 |
#define MYGL_TEXTURE5 0x84C5 |
#define MYGL_TEXTURE5_ARB 0x84C5 |
#define MYGL_TEXTURE6 0x84C6 |
#define MYGL_TEXTURE6_ARB 0x84C6 |
#define MYGL_TEXTURE7 0x84C7 |
#define MYGL_TEXTURE7_ARB 0x84C7 |
#define MYGL_TEXTURE8 0x84C8 |
#define MYGL_TEXTURE8_ARB 0x84C8 |
#define MYGL_TEXTURE9 0x84C9 |
#define MYGL_TEXTURE9_ARB 0x84C9 |
#define MYGL_TEXTURE_1D_BINDING_EXT 0x8068 |
#define MYGL_TEXTURE_2D_BINDING_EXT 0x8069 |
#define MYGL_TEXTURE_3D 0x806F |
#define MYGL_TEXTURE_3D_BINDING_EXT 0x806A |
#define MYGL_TEXTURE_3D_EXT 0x806F |
#define MYGL_TEXTURE_4D_BINDING_SGIS 0x814F |
#define MYGL_TEXTURE_4D_SGIS 0x8134 |
#define MYGL_TEXTURE_4DSIZE_SGIS 0x8136 |
#define MYGL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
#define MYGL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
#define MYGL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
#define MYGL_TEXTURE_BASE_LEVEL 0x813C |
#define MYGL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
#define MYGL_TEXTURE_BINDING_3D 0x806A |
#define MYGL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
#define MYGL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
#define MYGL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
#define MYGL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
#define MYGL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
#define MYGL_TEXTURE_BLUE_SIZE_EXT 0x805E |
#define MYGL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
#define MYGL_TEXTURE_BORDER_VALUES_NV 0x871A |
#define MYGL_TEXTURE_CLIPMAP_CENTER_SGIX 0x8171 |
#define MYGL_TEXTURE_CLIPMAP_DEPTH_SGIX 0x8176 |
#define MYGL_TEXTURE_CLIPMAP_FRAME_SGIX 0x8172 |
#define MYGL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175 |
#define MYGL_TEXTURE_CLIPMAP_OFFSET_SGIX 0x8173 |
#define MYGL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174 |
#define MYGL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
#define MYGL_TEXTURE_COLOR_WRITEMASK_SGIS 0x81EF |
#define MYGL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
#define MYGL_TEXTURE_COMPARE_FUNC 0x884D |
#define MYGL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
#define MYGL_TEXTURE_COMPARE_MODE 0x884C |
#define MYGL_TEXTURE_COMPARE_MODE_ARB 0x884C |
#define MYGL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
#define MYGL_TEXTURE_COMPARE_SGIX 0x819A |
#define MYGL_TEXTURE_COMPRESSED 0x86A1 |
#define MYGL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
#define MYGL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
#define MYGL_TEXTURE_COMPRESSION_HINT 0x84EF |
#define MYGL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define MYGL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
#define MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
#define MYGL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define MYGL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
#define MYGL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
#define MYGL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
#define MYGL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
#define MYGL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
#define MYGL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
#define MYGL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
#define MYGL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
#define MYGL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
#define MYGL_TEXTURE_CUBE_MAP 0x8513 |
#define MYGL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define MYGL_TEXTURE_CUBE_MAP_EXT 0x8513 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
#define MYGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
#define MYGL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
#define MYGL_TEXTURE_DEFORMATION_BIT_SGIX 0x00000001 |
#define MYGL_TEXTURE_DEFORMATION_SGIX 0x8195 |
#define MYGL_TEXTURE_DEPTH 0x8071 |
#define MYGL_TEXTURE_DEPTH_EXT 0x8071 |
#define MYGL_TEXTURE_DEPTH_SIZE 0x884A |
#define MYGL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
#define MYGL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
#define MYGL_TEXTURE_DS_SIZE_NV 0x871D |
#define MYGL_TEXTURE_DT_SIZE_NV 0x871E |
#define MYGL_TEXTURE_ENV_BIAS_SGIX 0x80BE |
#define MYGL_TEXTURE_FILTER4_SIZE_SGIS 0x8147 |
#define MYGL_TEXTURE_FILTER_CONTROL 0x8500 |
#define MYGL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
#define MYGL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
#define MYGL_TEXTURE_GEQUAL_R_SGIX 0x819D |
#define MYGL_TEXTURE_GREEN_SIZE_EXT 0x805D |
#define MYGL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
#define MYGL_TEXTURE_HI_SIZE_NV 0x871B |
#define MYGL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
#define MYGL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
#define MYGL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
#define MYGL_TEXTURE_LEQUAL_R_SGIX 0x819C |
#define MYGL_TEXTURE_LIGHT_EXT 0x8350 |
#define MYGL_TEXTURE_LIGHTING_MODE_HP 0x8167 |
#define MYGL_TEXTURE_LO_SIZE_NV 0x871C |
#define MYGL_TEXTURE_LOD_BIAS 0x8501 |
#define MYGL_TEXTURE_LOD_BIAS_EXT 0x8501 |
#define MYGL_TEXTURE_LOD_BIAS_R_SGIX 0x8190 |
#define MYGL_TEXTURE_LOD_BIAS_S_SGIX 0x818E |
#define MYGL_TEXTURE_LOD_BIAS_T_SGIX 0x818F |
#define MYGL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
#define MYGL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
#define MYGL_TEXTURE_MAG_SIZE_NV 0x871F |
#define MYGL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
#define MYGL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
#define MYGL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define MYGL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
#define MYGL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
#define MYGL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
#define MYGL_TEXTURE_MAX_LEVEL 0x813D |
#define MYGL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
#define MYGL_TEXTURE_MAX_LOD 0x813B |
#define MYGL_TEXTURE_MAX_LOD_SGIS 0x813B |
#define MYGL_TEXTURE_MIN_LOD 0x813A |
#define MYGL_TEXTURE_MIN_LOD_SGIS 0x813A |
#define MYGL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
#define MYGL_TEXTURE_NORMAL_EXT 0x85AF |
#define MYGL_TEXTURE_POST_SPECULAR_HP 0x8168 |
#define MYGL_TEXTURE_PRE_SPECULAR_HP 0x8169 |
#define MYGL_TEXTURE_PRIORITY_EXT 0x8066 |
#define MYGL_TEXTURE_RECTANGLE_ARB 0x84F5 |
#define MYGL_TEXTURE_RECTANGLE_NV 0x84F5 |
#define MYGL_TEXTURE_RED_SIZE_EXT 0x805C |
#define MYGL_TEXTURE_RED_TYPE_ARB 0x8C10 |
#define MYGL_TEXTURE_RESIDENT_EXT 0x8067 |
#define MYGL_TEXTURE_SHADER_NV 0x86DE |
#define MYGL_TEXTURE_TOO_LARGE_EXT 0x8065 |
#define MYGL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
#define MYGL_TEXTURE_WRAP_Q_SGIS 0x8137 |
#define MYGL_TEXTURE_WRAP_R 0x8072 |
#define MYGL_TEXTURE_WRAP_R_EXT 0x8072 |
#define MYGL_TRACK_MATRIX_NV 0x8648 |
#define MYGL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
#define MYGL_TRANSFORM_HINT_APPLE 0x85B1 |
#define MYGL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
#define MYGL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
#define MYGL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
#define MYGL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
#define MYGL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
#define MYGL_TRANSPOSE_NV 0x862C |
#define MYGL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
#define MYGL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
#define MYGL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
#define MYGL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
#define MYGL_TRIANGLE_LIST_SUN 0x81D7 |
#define MYGL_TRIANGLE_MESH_SUN 0x8615 |
#define MYGL_TYPE_RGBA_FLOAT_ATI 0x8820 |
#define MYGL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
#define MYGL_UNPACK_CMYK_HINT_EXT 0x800F |
#define MYGL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
#define MYGL_UNPACK_IMAGE_DEPTH_SGIS 0x8133 |
#define MYGL_UNPACK_IMAGE_HEIGHT 0x806E |
#define MYGL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
#define MYGL_UNPACK_RESAMPLE_OML 0x8985 |
#define MYGL_UNPACK_RESAMPLE_SGIX 0x842D |
#define MYGL_UNPACK_SKIP_IMAGES 0x806D |
#define MYGL_UNPACK_SKIP_IMAGES_EXT 0x806D |
#define MYGL_UNPACK_SKIP_VOLUMES_SGIS 0x8132 |
#define MYGL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1 |
#define MYGL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define MYGL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define MYGL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
#define MYGL_UNSIGNED_IDENTITY_NV 0x8536 |
#define MYGL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define MYGL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
#define MYGL_UNSIGNED_INT_24_8_NV 0x84FA |
#define MYGL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define MYGL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define MYGL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
#define MYGL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define MYGL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define MYGL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define MYGL_UNSIGNED_INVERT_NV 0x8537 |
#define MYGL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
#define MYGL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define MYGL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define MYGL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
#define MYGL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define MYGL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define MYGL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
#define MYGL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define MYGL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define MYGL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
#define MYGL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
#define MYGL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
#define MYGL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
#define MYGL_UPPER_LEFT 0x8CA2 |
#define MYGL_VALIDATE_STATUS 0x8B83 |
#define MYGL_VARIABLE_A_NV 0x8523 |
#define MYGL_VARIABLE_B_NV 0x8524 |
#define MYGL_VARIABLE_C_NV 0x8525 |
#define MYGL_VARIABLE_D_NV 0x8526 |
#define MYGL_VARIABLE_E_NV 0x8527 |
#define MYGL_VARIABLE_F_NV 0x8528 |
#define MYGL_VARIABLE_G_NV 0x8529 |
#define MYGL_VARIANT_ARRAY_EXT 0x87E8 |
#define MYGL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
#define MYGL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
#define MYGL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
#define MYGL_VARIANT_DATATYPE_EXT 0x87E5 |
#define MYGL_VARIANT_EXT 0x87C1 |
#define MYGL_VARIANT_VALUE_EXT 0x87E4 |
#define MYGL_VECTOR_EXT 0x87BF |
#define MYGL_VERSION_1_2 1 |
#define MYGL_VERSION_1_3 1 |
#define MYGL_VERSION_1_4 1 |
#define MYGL_VERSION_1_5 1 |
#define MYGL_VERSION_2_0 1 |
#define MYGL_VERTEX23_BIT_PGI 0x00000004 |
#define MYGL_VERTEX4_BIT_PGI 0x00000008 |
#define MYGL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
#define MYGL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
#define MYGL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define MYGL_VERTEX_ARRAY_COUNT_EXT 0x807D |
#define MYGL_VERTEX_ARRAY_EXT 0x8074 |
#define MYGL_VERTEX_ARRAY_LIST_IBM 103070 |
#define MYGL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
#define MYGL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
#define MYGL_VERTEX_ARRAY_POINTER_EXT 0x808E |
#define MYGL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
#define MYGL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
#define MYGL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
#define MYGL_VERTEX_ARRAY_RANGE_NV 0x851D |
#define MYGL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
#define MYGL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
#define MYGL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
#define MYGL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
#define MYGL_VERTEX_ARRAY_SIZE_EXT 0x807A |
#define MYGL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
#define MYGL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
#define MYGL_VERTEX_ARRAY_TYPE_EXT 0x807B |
#define MYGL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
#define MYGL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
#define MYGL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
#define MYGL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
#define MYGL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
#define MYGL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
#define MYGL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
#define MYGL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
#define MYGL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
#define MYGL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
#define MYGL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
#define MYGL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
#define MYGL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
#define MYGL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
#define MYGL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
#define MYGL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
#define MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
#define MYGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define MYGL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
#define MYGL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
#define MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
#define MYGL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
#define MYGL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
#define MYGL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
#define MYGL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
#define MYGL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
#define MYGL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
#define MYGL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
#define MYGL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
#define MYGL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
#define MYGL_VERTEX_BLEND_ARB 0x86A7 |
#define MYGL_VERTEX_CONSISTENT_HINT_PGI 0x1A22B |
#define MYGL_VERTEX_DATA_HINT_PGI 0x1A22A |
#define MYGL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define MYGL_VERTEX_PRECLIP_SGIX 0x83EE |
#define MYGL_VERTEX_PROGRAM_ARB 0x8620 |
#define MYGL_VERTEX_PROGRAM_BINDING_NV 0x864A |
#define MYGL_VERTEX_PROGRAM_NV 0x8620 |
#define MYGL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define MYGL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define MYGL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
#define MYGL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
#define MYGL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
#define MYGL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
#define MYGL_VERTEX_SHADER 0x8B31 |
#define MYGL_VERTEX_SHADER_ARB 0x8B31 |
#define MYGL_VERTEX_SHADER_BINDING_EXT 0x8781 |
#define MYGL_VERTEX_SHADER_EXT 0x8780 |
#define MYGL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
#define MYGL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
#define MYGL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
#define MYGL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
#define MYGL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
#define MYGL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
#define MYGL_VERTEX_SOURCE_ATI 0x8774 |
#define MYGL_VERTEX_STATE_PROGRAM_NV 0x8621 |
#define MYGL_VERTEX_STREAM0_ATI 0x876C |
#define MYGL_VERTEX_STREAM1_ATI 0x876D |
#define MYGL_VERTEX_STREAM2_ATI 0x876E |
#define MYGL_VERTEX_STREAM3_ATI 0x876F |
#define MYGL_VERTEX_STREAM4_ATI 0x8770 |
#define MYGL_VERTEX_STREAM5_ATI 0x8771 |
#define MYGL_VERTEX_STREAM6_ATI 0x8772 |
#define MYGL_VERTEX_STREAM7_ATI 0x8773 |
#define MYGL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
#define MYGL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
#define MYGL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
#define MYGL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
#define MYGL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
#define MYGL_VERTEX_WEIGHTING_EXT 0x8509 |
#define MYGL_VIBRANCE_BIAS_NV 0x8719 |
#define MYGL_VIBRANCE_SCALE_NV 0x8713 |
#define MYGL_W_EXT 0x87D8 |
#define MYGL_WEIGHT_ARRAY_ARB 0x86AD |
#define MYGL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
#define MYGL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define MYGL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
#define MYGL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
#define MYGL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
#define MYGL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
#define MYGL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
#define MYGL_WIDE_LINE_HINT_PGI 0x1A222 |
#define MYGL_WIN_phong_shading 1 |
#define MYGL_WIN_specular_fog 1 |
#define MYGL_WRAP_BORDER_SUN 0x81D4 |
#define MYGL_WRITE_ONLY 0x88B9 |
#define MYGL_WRITE_ONLY_ARB 0x88B9 |
#define MYGL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
#define MYGL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
#define MYGL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
#define MYGL_X_EXT 0x87D5 |
#define MYGL_Y_EXT 0x87D6 |
#define MYGL_YCBCR_422_APPLE 0x85B9 |
#define MYGL_YCBCR_MESA 0x8757 |
#define MYGL_YCRCB_422_SGIX 0x81BB |
#define MYGL_YCRCB_444_SGIX 0x81BC |
#define MYGL_YCRCB_SGIX 0x8318 |
#define MYGL_YCRCBA_SGIX 0x8319 |
#define MYGL_Z_EXT 0x87D7 |
#define MYGL_ZERO_EXT 0x87DD |
typedef char GLchar |
typedef char GLcharARB |
typedef unsigned short GLhalfARB |
typedef unsigned short GLhalfNV |
typedef unsigned int GLhandleARB |
typedef ptrdiff_t GLintptr |
typedef ptrdiff_t GLintptrARB |
typedef ptrdiff_t GLsizeiptr |
typedef ptrdiff_t GLsizeiptrARB |
typedef void( * PFNMYGLACTIVESTENCILFACEEXTPROC) (GLenum face) |
typedef void( * PFNMYGLACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void( * PFNMYGLACTIVETEXTUREPROC) (GLenum texture) |
typedef void( * PFNMYGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void( * PFNMYGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void( * PFNMYGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void( * PFNMYGLAPPLYTEXTUREEXTPROC) (GLenum mode) |
typedef GLboolean( * PFNMYGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *programs, GLboolean *residences) |
typedef GLboolean( * PFNMYGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void( * PFNMYGLARRAYELEMENTEXTPROC) (GLint i) |
typedef void( * PFNMYGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNMYGLASYNCMARKERSGIXPROC) (GLuint marker) |
typedef void( * PFNMYGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj) |
typedef void( * PFNMYGLATTACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void( * PFNMYGLBEGINFRAGMENTSHADERATIPROC) (void) |
typedef void( * PFNMYGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef void( * PFNMYGLBEGINQUERYARBPROC) (GLenum target, GLuint id) |
typedef void( * PFNMYGLBEGINQUERYPROC) (GLenum target, GLuint id) |
typedef void( * PFNMYGLBEGINVERTEXSHADEREXTPROC) (void) |
typedef void( * PFNMYGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void( * PFNMYGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer) |
typedef void( * PFNMYGLBINDBUFFERPROC) (GLenum target, GLuint buffer) |
typedef void( * PFNMYGLBINDFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void( * PFNMYGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer) |
typedef GLuint( * PFNMYGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value) |
typedef GLuint( * PFNMYGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value) |
typedef GLuint( * PFNMYGLBINDPARAMETEREXTPROC) (GLenum value) |
typedef void( * PFNMYGLBINDPROGRAMARBPROC) (GLenum target, GLuint program) |
typedef void( * PFNMYGLBINDPROGRAMNVPROC) (GLenum target, GLuint id) |
typedef void( * PFNMYGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer) |
typedef GLuint( * PFNMYGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value) |
typedef void( * PFNMYGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture) |
typedef GLuint( * PFNMYGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value) |
typedef void( * PFNMYGLBINDVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void( * PFNMYGLBINDVERTEXSHADEREXTPROC) (GLuint id) |
typedef void( * PFNMYGLBINORMAL3BEXTPROC) (GLbyte bx, GLbyte by, GLbyte bz) |
typedef void( * PFNMYGLBINORMAL3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNMYGLBINORMAL3DEXTPROC) (GLdouble bx, GLdouble by, GLdouble bz) |
typedef void( * PFNMYGLBINORMAL3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNMYGLBINORMAL3FEXTPROC) (GLfloat bx, GLfloat by, GLfloat bz) |
typedef void( * PFNMYGLBINORMAL3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNMYGLBINORMAL3IEXTPROC) (GLint bx, GLint by, GLint bz) |
typedef void( * PFNMYGLBINORMAL3IVEXTPROC) (const GLint *v) |
typedef void( * PFNMYGLBINORMAL3SEXTPROC) (GLshort bx, GLshort by, GLshort bz) |
typedef void( * PFNMYGLBINORMAL3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNMYGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void( * PFNMYGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void( * PFNMYGLBLENDEQUATIONEXTPROC) (GLenum mode) |
typedef void( * PFNMYGLBLENDEQUATIONPROC) (GLenum mode) |
typedef void( * PFNMYGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNMYGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void( * PFNMYGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNMYGLBLENDFUNCSEPARATEINGRPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNMYGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void( * PFNMYGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
typedef void( * PFNMYGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void( * PFNMYGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
typedef void( * PFNMYGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef GLenum( * PFNMYGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target) |
typedef void( * PFNMYGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp) |
typedef void( * PFNMYGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void( * PFNMYGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
typedef void( * PFNMYGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream) |
typedef void( * PFNMYGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v) |
typedef void( * PFNMYGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
typedef void( * PFNMYGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void( * PFNMYGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v) |
typedef void( * PFNMYGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void( * PFNMYGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void( * PFNMYGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void( * PFNMYGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNMYGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNMYGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void( * PFNMYGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void( * PFNMYGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNMYGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNMYGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void( * PFNMYGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void( * PFNMYGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
typedef void( * PFNMYGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNMYGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj) |
typedef void( * PFNMYGLCOMPILESHADERPROC) (GLuint shader) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void( * PFNMYGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNMYGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNMYGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNMYGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNMYGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNMYGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void( * PFNMYGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void( * PFNMYGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void( * PFNMYGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNMYGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void( * PFNMYGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLhandleARB( * PFNMYGLCREATEPROGRAMOBJECTARBPROC) (void) |
typedef GLuint( * PFNMYGLCREATEPROGRAMPROC) (void) |
typedef GLhandleARB( * PFNMYGLCREATESHADEROBJECTARBPROC) (GLenum shaderType) |
typedef GLuint( * PFNMYGLCREATESHADERPROC) (GLenum type) |
typedef void( * PFNMYGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params) |
typedef void( * PFNMYGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLCURRENTPALETTEMATRIXARBPROC) (GLint index) |
typedef void( * PFNMYGLDEFORMATIONMAP3DSGIXPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, const GLdouble *points) |
typedef void( * PFNMYGLDEFORMATIONMAP3FSGIXPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, const GLfloat *points) |
typedef void( * PFNMYGLDEFORMSGIXPROC) (GLbitfield mask) |
typedef void( * PFNMYGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range) |
typedef void( * PFNMYGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers) |
typedef void( * PFNMYGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
typedef void( * PFNMYGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences) |
typedef void( * PFNMYGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences) |
typedef void( * PFNMYGLDELETEFRAGMENTSHADERATIPROC) (GLuint id) |
typedef void( * PFNMYGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void( * PFNMYGLDELETEOBJECTARBPROC) (GLhandleARB obj) |
typedef void( * PFNMYGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNMYGLDELETEPROGRAMPROC) (GLuint program) |
typedef void( * PFNMYGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNMYGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNMYGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNMYGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
typedef void( * PFNMYGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void( * PFNMYGLDELETESHADERPROC) (GLuint shader) |
typedef void( * PFNMYGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures) |
typedef void( * PFNMYGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef void( * PFNMYGLDELETEVERTEXSHADEREXTPROC) (GLuint id) |
typedef void( * PFNMYGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax) |
typedef void( * PFNMYGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef void( * PFNMYGLDETACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void( * PFNMYGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void( * PFNMYGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void( * PFNMYGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void( * PFNMYGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void( * PFNMYGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void( * PFNMYGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNMYGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNMYGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
typedef void( * PFNMYGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void( * PFNMYGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count) |
typedef void( * PFNMYGLDRAWMESHARRAYSSUNPROC) (GLenum mode, GLint first, GLsizei count, GLsizei width) |
typedef void( * PFNMYGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
typedef void( * PFNMYGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count) |
typedef void( * PFNMYGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void( * PFNMYGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void( * PFNMYGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer) |
typedef void( * PFNMYGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride) |
typedef void( * PFNMYGLELEMENTPOINTERAPPLEPROC) (GLenum type, const GLvoid *pointer) |
typedef void( * PFNMYGLELEMENTPOINTERATIPROC) (GLenum type, const GLvoid *pointer) |
typedef void( * PFNMYGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id) |
typedef void( * PFNMYGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void( * PFNMYGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void( * PFNMYGLENDFRAGMENTSHADERATIPROC) (void) |
typedef void( * PFNMYGLENDOCCLUSIONQUERYNVPROC) (void) |
typedef void( * PFNMYGLENDQUERYARBPROC) (GLenum target) |
typedef void( * PFNMYGLENDQUERYPROC) (GLenum target) |
typedef void( * PFNMYGLENDVERTEXSHADEREXTPROC) (void) |
typedef void( * PFNMYGLEVALMAPSNVPROC) (GLenum target, GLenum mode) |
typedef void( * PFNMYGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params) |
typedef void( * PFNMYGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef void( * PFNMYGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef GLint( * PFNMYGLFINISHASYNCSGIXPROC) (GLuint *markerp) |
typedef void( * PFNMYGLFINISHFENCEAPPLEPROC) (GLuint fence) |
typedef void( * PFNMYGLFINISHFENCENVPROC) (GLuint fence) |
typedef void( * PFNMYGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name) |
typedef void( * PFNMYGLFINISHTEXTURESUNXPROC) (void) |
typedef void( * PFNMYGLFLUSHPIXELDATARANGENVPROC) (GLenum target) |
typedef void( * PFNMYGLFLUSHRASTERSGIXPROC) (void) |
typedef void( * PFNMYGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void( * PFNMYGLFLUSHVERTEXARRAYRANGENVPROC) (void) |
typedef void( * PFNMYGLFOGCOORDDEXTPROC) (GLdouble coord) |
typedef void( * PFNMYGLFOGCOORDDPROC) (GLdouble coord) |
typedef void( * PFNMYGLFOGCOORDDVEXTPROC) (const GLdouble *coord) |
typedef void( * PFNMYGLFOGCOORDDVPROC) (const GLdouble *coord) |
typedef void( * PFNMYGLFOGCOORDFEXTPROC) (GLfloat coord) |
typedef void( * PFNMYGLFOGCOORDFPROC) (GLfloat coord) |
typedef void( * PFNMYGLFOGCOORDFVEXTPROC) (const GLfloat *coord) |
typedef void( * PFNMYGLFOGCOORDFVPROC) (const GLfloat *coord) |
typedef void( * PFNMYGLFOGCOORDHNVPROC) (GLhalfNV fog) |
typedef void( * PFNMYGLFOGCOORDHVNVPROC) (const GLhalfNV *fog) |
typedef void( * PFNMYGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points) |
typedef void( * PFNMYGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode) |
typedef void( * PFNMYGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param) |
typedef void( * PFNMYGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param) |
typedef void( * PFNMYGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNMYGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, GLfloat param) |
typedef void( * PFNMYGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, GLint param) |
typedef void( * PFNMYGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void( * PFNMYGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNMYGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void( * PFNMYGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void( * PFNMYGLFRAMEZOOMSGIXPROC) (GLint factor) |
typedef void( * PFNMYGLFREEOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLuint( * PFNMYGLGENASYNCMARKERSSGIXPROC) (GLsizei range) |
typedef void( * PFNMYGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers) |
typedef void( * PFNMYGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
typedef void( * PFNMYGLGENERATEMIPMAPEXTPROC) (GLenum target) |
typedef void( * PFNMYGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences) |
typedef void( * PFNMYGLGENFENCESNVPROC) (GLsizei n, GLuint *fences) |
typedef GLuint( * PFNMYGLGENFRAGMENTSHADERSATIPROC) (GLuint range) |
typedef void( * PFNMYGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers) |
typedef void( * PFNMYGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNMYGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs) |
typedef void( * PFNMYGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *programs) |
typedef void( * PFNMYGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNMYGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
typedef void( * PFNMYGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers) |
typedef GLuint( * PFNMYGLGENSYMBOLSEXTPROC) (GLenum datatype, GLenum storagetype, GLenum range, GLuint components) |
typedef void( * PFNMYGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures) |
typedef void( * PFNMYGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays) |
typedef GLuint( * PFNMYGLGENVERTEXSHADERSEXTPROC) (GLuint range) |
typedef void( * PFNMYGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void( * PFNMYGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void( * PFNMYGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void( * PFNMYGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void( * PFNMYGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef void( * PFNMYGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj) |
typedef GLint( * PFNMYGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef void( * PFNMYGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void( * PFNMYGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid **params) |
typedef void( * PFNMYGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
typedef void( * PFNMYGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void( * PFNMYGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *data) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void( * PFNMYGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void( * PFNMYGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void( * PFNMYGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img) |
typedef void( * PFNMYGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void( * PFNMYGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void( * PFNMYGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETFOGFUNCSGISPROC) (GLfloat *points) |
typedef void( * PFNMYGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef GLhandleARB( * PFNMYGLGETHANDLEARBPROC) (GLenum pname) |
typedef void( * PFNMYGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNMYGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNMYGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef GLint( * PFNMYGLGETINSTRUMENTSSGIXPROC) (void) |
typedef void( * PFNMYGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNMYGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNMYGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNMYGLGETLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNMYGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNMYGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNMYGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid *points) |
typedef void( * PFNMYGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNMYGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void( * PFNMYGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNMYGLGETPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETPOINTERVEXTPROC) (GLenum pname, GLvoid **params) |
typedef void( * PFNMYGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void( * PFNMYGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void( * PFNMYGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void( * PFNMYGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void( * PFNMYGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void( * PFNMYGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
typedef void( * PFNMYGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
typedef void( * PFNMYGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNMYGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string) |
typedef void( * PFNMYGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program) |
typedef void( * PFNMYGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNMYGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void( * PFNMYGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void( * PFNMYGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void( * PFNMYGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void( * PFNMYGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef void( * PFNMYGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef void( * PFNMYGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points) |
typedef void( * PFNMYGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param) |
typedef void( * PFNMYGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param) |
typedef void( * PFNMYGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights) |
typedef void( * PFNMYGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void( * PFNMYGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
typedef void( * PFNMYGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params) |
typedef void( * PFNMYGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params) |
typedef GLint( * PFNMYGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef void( * PFNMYGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data) |
typedef void( * PFNMYGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data) |
typedef void( * PFNMYGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data) |
typedef void( * PFNMYGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, GLvoid **data) |
typedef void( * PFNMYGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNMYGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid **pointer) |
typedef void( * PFNMYGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORISUNPROC) (GLint factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor) |
typedef void( * PFNMYGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor) |
typedef void( * PFNMYGLHINTPGIPROC) (GLenum target, GLint mode) |
typedef void( * PFNMYGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void( * PFNMYGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void( * PFNMYGLIGLOOINTERFACESGIXPROC) (GLenum pname, const GLvoid *params) |
typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, GLint param) |
typedef void( * PFNMYGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLINDEXFUNCEXTPROC) (GLenum func, GLclampf ref) |
typedef void( * PFNMYGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void( * PFNMYGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNMYGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num) |
typedef void( * PFNMYGLINSTRUMENTSBUFFERSGIXPROC) (GLsizei size, GLint *buffer) |
typedef GLboolean( * PFNMYGLISASYNCMARKERSGIXPROC) (GLuint marker) |
typedef GLboolean( * PFNMYGLISBUFFERARBPROC) (GLuint buffer) |
typedef GLboolean( * PFNMYGLISBUFFERPROC) (GLuint buffer) |
typedef GLboolean( * PFNMYGLISFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean( * PFNMYGLISFENCENVPROC) (GLuint fence) |
typedef GLboolean( * PFNMYGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer) |
typedef GLboolean( * PFNMYGLISOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef GLboolean( * PFNMYGLISOCCLUSIONQUERYNVPROC) (GLuint id) |
typedef GLboolean( * PFNMYGLISPROGRAMARBPROC) (GLuint program) |
typedef GLboolean( * PFNMYGLISPROGRAMNVPROC) (GLuint id) |
typedef GLboolean( * PFNMYGLISPROGRAMPROC) (GLuint program) |
typedef GLboolean( * PFNMYGLISQUERYARBPROC) (GLuint id) |
typedef GLboolean( * PFNMYGLISQUERYPROC) (GLuint id) |
typedef GLboolean( * PFNMYGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer) |
typedef GLboolean( * PFNMYGLISSHADERPROC) (GLuint shader) |
typedef GLboolean( * PFNMYGLISTEXTUREEXTPROC) (GLuint texture) |
typedef GLboolean( * PFNMYGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap) |
typedef GLboolean( * PFNMYGLISVERTEXARRAYAPPLEPROC) (GLuint array) |
typedef void( * PFNMYGLLIGHTENVISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLLINKPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void( * PFNMYGLLINKPROGRAMPROC) (GLuint program) |
typedef void( * PFNMYGLLISTPARAMETERFSGIXPROC) (GLuint list, GLenum pname, GLfloat param) |
typedef void( * PFNMYGLLISTPARAMETERFVSGIXPROC) (GLuint list, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLLISTPARAMETERISGIXPROC) (GLuint list, GLenum pname, GLint param) |
typedef void( * PFNMYGLLISTPARAMETERIVSGIXPROC) (GLuint list, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask) |
typedef void( * PFNMYGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
typedef void( * PFNMYGLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void( * PFNMYGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void( * PFNMYGLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void( * PFNMYGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void( * PFNMYGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count) |
typedef GLvoid *( * PFNMYGLMAPBUFFERARBPROC) (GLenum target, GLenum access) |
typedef GLvoid *( * PFNMYGLMAPBUFFERPROC) (GLenum target, GLenum access) |
typedef void( * PFNMYGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const GLvoid *points) |
typedef GLvoid *( * PFNMYGLMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void( * PFNMYGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLMATRIXINDEXUBVARBPROC) (GLint size, const GLubyte *indices) |
typedef void( * PFNMYGLMATRIXINDEXUIVARBPROC) (GLint size, const GLuint *indices) |
typedef void( * PFNMYGLMATRIXINDEXUSVARBPROC) (GLint size, const GLushort *indices) |
typedef void( * PFNMYGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void( * PFNMYGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink) |
typedef void( * PFNMYGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void( * PFNMYGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void( * PFNMYGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNMYGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void( * PFNMYGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void( * PFNMYGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void( * PFNMYGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
typedef void( * PFNMYGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
typedef void( * PFNMYGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s) |
typedef void( * PFNMYGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
typedef void( * PFNMYGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s) |
typedef void( * PFNMYGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
typedef void( * PFNMYGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalfNV s) |
typedef void( * PFNMYGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s) |
typedef void( * PFNMYGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
typedef void( * PFNMYGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s) |
typedef void( * PFNMYGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
typedef void( * PFNMYGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void( * PFNMYGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void( * PFNMYGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void( * PFNMYGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void( * PFNMYGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t) |
typedef void( * PFNMYGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t) |
typedef void( * PFNMYGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t) |
typedef void( * PFNMYGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t) |
typedef void( * PFNMYGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void( * PFNMYGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void( * PFNMYGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void( * PFNMYGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void( * PFNMYGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void( * PFNMYGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void( * PFNMYGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void( * PFNMYGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void( * PFNMYGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void( * PFNMYGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void( * PFNMYGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v) |
typedef void( * PFNMYGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void( * PFNMYGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void( * PFNMYGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v) |
typedef void( * PFNMYGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalfNV s, GLhalfNV t, GLhalfNV r, GLhalfNV q) |
typedef void( * PFNMYGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void( * PFNMYGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void( * PFNMYGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v) |
typedef void( * PFNMYGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void( * PFNMYGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void( * PFNMYGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v) |
typedef void( * PFNMYGLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m) |
typedef void( * PFNMYGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void( * PFNMYGLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m) |
typedef void( * PFNMYGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef GLuint( * PFNMYGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const GLvoid *pointer, GLenum usage) |
typedef void( * PFNMYGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNMYGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLNORMALPOINTERVINTELPROC) (GLenum type, const GLvoid **pointer) |
typedef void( * PFNMYGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz) |
typedef void( * PFNMYGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords) |
typedef void( * PFNMYGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz) |
typedef void( * PFNMYGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNMYGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz) |
typedef void( * PFNMYGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNMYGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint nx, GLint ny, GLint nz) |
typedef void( * PFNMYGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNMYGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort nx, GLshort ny, GLshort nz) |
typedef void( * PFNMYGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNMYGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle) |
typedef void( * PFNMYGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer) |
typedef void( * PFNMYGLPIXELTEXGENPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPIXELTEXGENPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPIXELTEXGENPARAMETERISGISPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLPIXELTEXGENPARAMETERIVSGISPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNMYGLPIXELTEXGENSGIXPROC) (GLenum mode) |
typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param) |
typedef void( * PFNMYGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void( * PFNMYGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPOINTPARAMETERFSGISPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPOINTPARAMETERFVSGISPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLPOINTPARAMETERIPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNMYGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params) |
typedef GLint( * PFNMYGLPOLLASYNCSGIXPROC) (GLuint *markerp) |
typedef GLint( * PFNMYGLPOLLINSTRUMENTSSGIXPROC) (GLint *marker_p) |
typedef void( * PFNMYGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias) |
typedef void( * PFNMYGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index) |
typedef void( * PFNMYGLPRIMITIVERESTARTNVPROC) (void) |
typedef void( * PFNMYGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
typedef void( * PFNMYGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void( * PFNMYGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble *v) |
typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat *v) |
typedef void( * PFNMYGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v) |
typedef void( * PFNMYGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v) |
typedef void( * PFNMYGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string) |
typedef void( * PFNMYGLREADINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void( * PFNMYGLREFERENCEPLANESGIXPROC) (const GLdouble *equation) |
typedef void( * PFNMYGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void( * PFNMYGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const GLvoid **pointer) |
typedef void( * PFNMYGLREPLACEMENTCODEUBSUNPROC) (GLubyte code) |
typedef void( * PFNMYGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUISUNPROC) (GLuint code) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v) |
typedef void( * PFNMYGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code) |
typedef void( * PFNMYGLREPLACEMENTCODEUSSUNPROC) (GLushort code) |
typedef void( * PFNMYGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code) |
typedef void( * PFNMYGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs) |
typedef void( * PFNMYGLRESETHISTOGRAMEXTPROC) (GLenum target) |
typedef void( * PFNMYGLRESETHISTOGRAMPROC) (GLenum target) |
typedef void( * PFNMYGLRESETMINMAXEXTPROC) (GLenum target) |
typedef void( * PFNMYGLRESETMINMAXPROC) (GLenum target) |
typedef void( * PFNMYGLRESIZEBUFFERSMESAPROC) (void) |
typedef void( * PFNMYGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNMYGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNMYGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle) |
typedef void( * PFNMYGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNMYGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert) |
typedef void( * PFNMYGLSAMPLEPATTERNEXTPROC) (GLenum pattern) |
typedef void( * PFNMYGLSAMPLEPATTERNSGISPROC) (GLenum pattern) |
typedef void( * PFNMYGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void( * PFNMYGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v) |
typedef void( * PFNMYGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
typedef void( * PFNMYGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void( * PFNMYGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void( * PFNMYGLSETFENCEAPPLEPROC) (GLuint fence) |
typedef void( * PFNMYGLSETFENCENVPROC) (GLuint fence, GLenum condition) |
typedef void( * PFNMYGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value) |
typedef void( * PFNMYGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void( * PFNMYGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, const GLvoid *addr) |
typedef void( * PFNMYGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1) |
typedef void( * PFNMYGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
typedef void( * PFNMYGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
typedef void( * PFNMYGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void( * PFNMYGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length) |
typedef void( * PFNMYGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points) |
typedef void( * PFNMYGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, const GLfloat *params) |
typedef void( * PFNMYGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, const GLint *params) |
typedef void( * PFNMYGLSTARTINSTRUMENTSSGIXPROC) (void) |
typedef void( * PFNMYGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void( * PFNMYGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void( * PFNMYGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask) |
typedef void( * PFNMYGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void( * PFNMYGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void( * PFNMYGLSTOPINSTRUMENTSSGIXPROC) (GLint marker) |
typedef void( * PFNMYGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const GLvoid *string) |
typedef void( * PFNMYGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void( * PFNMYGLTAGSAMPLEBUFFERSGIXPROC) (void) |
typedef void( * PFNMYGLTANGENT3BEXTPROC) (GLbyte tx, GLbyte ty, GLbyte tz) |
typedef void( * PFNMYGLTANGENT3BVEXTPROC) (const GLbyte *v) |
typedef void( * PFNMYGLTANGENT3DEXTPROC) (GLdouble tx, GLdouble ty, GLdouble tz) |
typedef void( * PFNMYGLTANGENT3DVEXTPROC) (const GLdouble *v) |
typedef void( * PFNMYGLTANGENT3FEXTPROC) (GLfloat tx, GLfloat ty, GLfloat tz) |
typedef void( * PFNMYGLTANGENT3FVEXTPROC) (const GLfloat *v) |
typedef void( * PFNMYGLTANGENT3IEXTPROC) (GLint tx, GLint ty, GLint tz) |
typedef void( * PFNMYGLTANGENT3IVEXTPROC) (const GLint *v) |
typedef void( * PFNMYGLTANGENT3SEXTPROC) (GLshort tx, GLshort ty, GLshort tz) |
typedef void( * PFNMYGLTANGENT3SVEXTPROC) (const GLshort *v) |
typedef void( * PFNMYGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLTBUFFERMASK3DFXPROC) (GLuint mask) |
typedef GLboolean( * PFNMYGLTESTFENCEAPPLEPROC) (GLuint fence) |
typedef GLboolean( * PFNMYGLTESTFENCENVPROC) (GLuint fence) |
typedef GLboolean( * PFNMYGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name) |
typedef void( * PFNMYGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, const GLfloat *param) |
typedef void( * PFNMYGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, const GLint *param) |
typedef void( * PFNMYGLTEXCOORD1HNVPROC) (GLhalfNV s) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v) |
typedef void( * PFNMYGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNMYGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNMYGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
typedef void( * PFNMYGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void( * PFNMYGLTEXTURECOLORMASKSGISPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void( * PFNMYGLTEXTURELIGHTEXTPROC) (GLenum pname) |
typedef void( * PFNMYGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode) |
typedef void( * PFNMYGLTEXTURENORMALEXTPROC) (GLenum mode) |
typedef void( * PFNMYGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform) |
typedef void( * PFNMYGLUNIFORM1FARBPROC) (GLint location, GLfloat v0) |
typedef void( * PFNMYGLUNIFORM1FPROC) (GLint location, GLfloat v0) |
typedef void( * PFNMYGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM1IARBPROC) (GLint location, GLint v0) |
typedef void( * PFNMYGLUNIFORM1IPROC) (GLint location, GLint v0) |
typedef void( * PFNMYGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNMYGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void( * PFNMYGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1) |
typedef void( * PFNMYGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1) |
typedef void( * PFNMYGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNMYGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void( * PFNMYGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNMYGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void( * PFNMYGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNMYGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void( * PFNMYGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNMYGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void( * PFNMYGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void( * PFNMYGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void( * PFNMYGLUNLOCKARRAYSEXTPROC) (void) |
typedef GLboolean( * PFNMYGLUNMAPBUFFERARBPROC) (GLenum target) |
typedef GLboolean( * PFNMYGLUNMAPBUFFERPROC) (GLenum target) |
typedef void( * PFNMYGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer) |
typedef void( * PFNMYGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const GLvoid *pointer, GLenum preserve) |
typedef void( * PFNMYGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj) |
typedef void( * PFNMYGLUSEPROGRAMPROC) (GLuint program) |
typedef void( * PFNMYGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void( * PFNMYGLVALIDATEPROGRAMPROC) (GLuint program) |
typedef void( * PFNMYGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNMYGLVARIANTBVEXTPROC) (GLuint id, const GLbyte *addr) |
typedef void( * PFNMYGLVARIANTDVEXTPROC) (GLuint id, const GLdouble *addr) |
typedef void( * PFNMYGLVARIANTFVEXTPROC) (GLuint id, const GLfloat *addr) |
typedef void( * PFNMYGLVARIANTIVEXTPROC) (GLuint id, const GLint *addr) |
typedef void( * PFNMYGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, const GLvoid *addr) |
typedef void( * PFNMYGLVARIANTSVEXTPROC) (GLuint id, const GLshort *addr) |
typedef void( * PFNMYGLVARIANTUBVEXTPROC) (GLuint id, const GLubyte *addr) |
typedef void( * PFNMYGLVARIANTUIVEXTPROC) (GLuint id, const GLuint *addr) |
typedef void( * PFNMYGLVARIANTUSVEXTPROC) (GLuint id, const GLushort *addr) |
typedef void( * PFNMYGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXARRAYRANGENVPROC) (GLsizei length, const GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x) |
typedef void( * PFNMYGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x) |
typedef void( * PFNMYGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x) |
typedef void( * PFNMYGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x) |
typedef void( * PFNMYGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x) |
typedef void( * PFNMYGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x) |
typedef void( * PFNMYGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalfNV x) |
typedef void( * PFNMYGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x) |
typedef void( * PFNMYGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x) |
typedef void( * PFNMYGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x) |
typedef void( * PFNMYGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNMYGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNMYGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void( * PFNMYGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNMYGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNMYGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void( * PFNMYGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNMYGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNMYGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y) |
typedef void( * PFNMYGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalfNV x, GLhalfNV y, GLhalfNV z, GLhalfNV w) |
typedef void( * PFNMYGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNMYGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNMYGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNMYGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNMYGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNMYGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void( * PFNMYGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v) |
typedef void( * PFNMYGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNMYGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v) |
typedef void( * PFNMYGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void( * PFNMYGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei count, const GLdouble *v) |
typedef void( * PFNMYGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei count, const GLfloat *v) |
typedef void( * PFNMYGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei count, const GLshort *v) |
typedef void( * PFNMYGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei count, const GLubyte *v) |
typedef void( * PFNMYGLVERTEXBLENDARBPROC) (GLint count) |
typedef void( * PFNMYGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param) |
typedef void( * PFNMYGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param) |
typedef void( * PFNMYGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) |
typedef void( * PFNMYGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void( * PFNMYGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const GLvoid **pointer) |
typedef void( * PFNMYGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x) |
typedef void( * PFNMYGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNMYGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x) |
typedef void( * PFNMYGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNMYGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x) |
typedef void( * PFNMYGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNMYGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x) |
typedef void( * PFNMYGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNMYGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y) |
typedef void( * PFNMYGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNMYGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y) |
typedef void( * PFNMYGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNMYGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y) |
typedef void( * PFNMYGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNMYGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y) |
typedef void( * PFNMYGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNMYGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNMYGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNMYGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z) |
typedef void( * PFNMYGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNMYGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNMYGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords) |
typedef void( * PFNMYGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords) |
typedef void( * PFNMYGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNMYGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords) |
typedef void( * PFNMYGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNMYGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords) |
typedef void( * PFNMYGLVERTEXWEIGHTFEXTPROC) (GLfloat weight) |
typedef void( * PFNMYGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight) |
typedef void( * PFNMYGLVERTEXWEIGHTHNVPROC) (GLhalfNV weight) |
typedef void( * PFNMYGLVERTEXWEIGHTHVNVPROC) (const GLhalfNV *weight) |
typedef void( * PFNMYGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLWEIGHTBVARBPROC) (GLint size, const GLbyte *weights) |
typedef void( * PFNMYGLWEIGHTDVARBPROC) (GLint size, const GLdouble *weights) |
typedef void( * PFNMYGLWEIGHTFVARBPROC) (GLint size, const GLfloat *weights) |
typedef void( * PFNMYGLWEIGHTIVARBPROC) (GLint size, const GLint *weights) |
typedef void( * PFNMYGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void( * PFNMYGLWEIGHTSVARBPROC) (GLint size, const GLshort *weights) |
typedef void( * PFNMYGLWEIGHTUBVARBPROC) (GLint size, const GLubyte *weights) |
typedef void( * PFNMYGLWEIGHTUIVARBPROC) (GLint size, const GLuint *weights) |
typedef void( * PFNMYGLWEIGHTUSVARBPROC) (GLint size, const GLushort *weights) |
typedef void( * PFNMYGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNMYGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNMYGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void( * PFNMYGLWINDOWPOS2DVARBPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS2DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS2DVPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNMYGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNMYGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void( * PFNMYGLWINDOWPOS2FVARBPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS2FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS2FVPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS2IARBPROC) (GLint x, GLint y) |
typedef void( * PFNMYGLWINDOWPOS2IMESAPROC) (GLint x, GLint y) |
typedef void( * PFNMYGLWINDOWPOS2IPROC) (GLint x, GLint y) |
typedef void( * PFNMYGLWINDOWPOS2IVARBPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS2IVMESAPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS2IVPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y) |
typedef void( * PFNMYGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y) |
typedef void( * PFNMYGLWINDOWPOS2SPROC) (GLshort x, GLshort y) |
typedef void( * PFNMYGLWINDOWPOS2SVARBPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS2SVMESAPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS2SVPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void( * PFNMYGLWINDOWPOS3DVARBPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS3DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS3DVPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void( * PFNMYGLWINDOWPOS3FVARBPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS3FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS3FVPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNMYGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNMYGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void( * PFNMYGLWINDOWPOS3IVARBPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS3IVMESAPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS3IVPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void( * PFNMYGLWINDOWPOS3SVARBPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS3SVMESAPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS3SVPROC) (const GLshort *v) |
typedef void( * PFNMYGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void( * PFNMYGLWINDOWPOS4DVMESAPROC) (const GLdouble *v) |
typedef void( * PFNMYGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void( * PFNMYGLWINDOWPOS4FVMESAPROC) (const GLfloat *v) |
typedef void( * PFNMYGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void( * PFNMYGLWINDOWPOS4IVMESAPROC) (const GLint *v) |
typedef void( * PFNMYGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void( * PFNMYGLWINDOWPOS4SVMESAPROC) (const GLshort *v) |
typedef void( * PFNMYGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |